<?php
	
	/**
	 * The Legend of Z
	 *
	 * @author	Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
	 * @copyright	2014 Heinrich-Heine-Universität Düsseldorf
	 * @license	http://www.gnu.org/licenses/gpl.html
	 * @link	https://bitbucket.org/coderkun/the-legend-of-z
	 */
	
	namespace hhu\z\questtypes;
	
	
	/**
	 * Controller of the BossfightQuesttypeAgent for a boss-fight.
	 * 
	 * @author	Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
	 */
	class BossfightQuesttypeController extends \hhu\z\controllers\QuesttypeController
	{
		/**
		 * Required models
		 * 
		 * @var array
		 */
		public $models = array('media');
		
		
		
		
		/**
		 * Save the answers of a Character for a Quest.
		 * 
		 * @param	array	$seminary	Current Seminary data
		 * @param	array	$questgroup	Current Questgroup data
		 * @param	array	$quest		Current Quest data
		 * @param	array	$character	Current Character data
		 * @param	array	$answers	Character answers for the Quest
		 */
		public function saveAnswersOfCharacter($seminary, $questgroup, $quest, $character, $answers)
		{
			// Prepare session
			$this->prepareSession($quest['id']);
			
			// Remove previous answers
			$this->Bossfight->clearCharacterSubmissions($quest['id'], $character['id']);
			
			// Save answers
			foreach($_SESSION['quests'][$quest['id']]['stages'] as &$stage) {
				$this->Bossfight->setCharacterSubmission($stage['id'], $character['id']);
			}
		}
		
		
		/**
		 * Save additional data for the answers of a Character for a Quest.
		 * 
		 * @param	array	$seminary	Current Seminary data
		 * @param	array	$questgroup	Current Questgroup data
		 * @param	array	$quest		Current Quest data
		 * @param	array	$character	Current Character data
		 * @param	array	$data		Additional (POST-) data
		 */
		public function saveDataForCharacterAnswers($seminary, $questgroup, $quest, $character, $data)
		{
		}
		
		
		/**
		 * Check if answers of a Character for a Quest match the correct ones.
		 * 
		 * @param	array	$seminary	Current Seminary data
		 * @param	array	$questgroup	Current Questgroup data
		 * @param	array	$quest		Current Quest data
		 * @param	array	$character	Current Character data
		 * @return	boolean			True/false for a right/wrong answer or null for moderator evaluation
		 */
		public function matchAnswersOfCharacter($seminary, $questgroup, $quest, $character, $answers)
		{
			return true;
		}
		
		
		/**
		 * Action: quest.
		 * 
		 * Display a stage with a text and the answers for the following
		 * stages.
		 * 
		 * @param	array		$seminary	Current Seminary data
		 * @param	array		$questgroup	Current Questgroup data
		 * @param	array		$quest		Current Quest data
		 * @param	array		$character	Current Character data
		 * @param	Exception	$exception	Character submission exception
		 */
		public function quest($seminary, $questgroup, $quest, $character, $exception)
		{
			// Get Boss-Fight
			$fight = $this->Bossfight->getBossFight($quest['id']);
			if(!is_null($fight['boss_seminarymedia_id'])) {
				$fight['bossmedia'] = $this->Media->getSeminaryMediaById($fight['boss_seminarymedia_id']);
			}
			
			// Prepare session
			$this->prepareSession($quest['id']);
			
			// Get Stage
			if($this->request->getRequestMethod() == 'POST' && !is_null($this->request->getPostParam('submit_stages')))
			{
				$stages = $this->request->getPostParam('submit_stages');
				$stageId = array_keys($stages)[0];
				$stage = $this->Bossfight->getStageById($stageId);
			}
			else
			{
				$_SESSION['quests'][$quest['id']]['stages'] = array();
				$stage = $this->Bossfight->getFirstStage($quest['id']);
			}
			
			// Store Stage in session
			if(count($_SESSION['quests'][$quest['id']]['stages']) == 0 || $_SESSION['quests'][$quest['id']]['stages'][count($_SESSION['quests'][$quest['id']]['stages'])-1]['id'] != $stage['id']) {
				$_SESSION['quests'][$quest['id']]['stages'][] = $stage;
			}
			
			// Calculate lives
			$lives = array(
				'character'	=> $fight['lives_character'],
				'boss'		=> $fight['lives_boss']
			);
			foreach($_SESSION['quests'][$quest['id']]['stages'] as &$stage)
			{
				$lives['character'] += $stage['livedrain_character'];
				$lives['boss'] += $stage['livedrain_boss'];
			}
			
			// Get Child-Stages
			$childStages = $this->Bossfight->getChildStages($stage['id']);
			
			// Get answer of Character
			if($this->request->getGetParam('show-answer') == 'true') {
				foreach($childStages as &$childStage) {
					$childStage['answer'] = $this->Bossfight->getCharacterSubmission($childStage['id'], $character['id']);
				}
			}
			
			
			// Pass data to view
			$this->set('seminary', $seminary);
			$this->set('character', $character);
			$this->set('fight', $fight);
			$this->set('stage', $stage);
			$this->set('lives', $lives);
			$this->set('childStages', $childStages);
		}
		
		
		/**
		 * Action: submission.
		 * 
		 * Display all stages with the answers the character has
		 * choosen.
		 * 
		 * @param	array	$seminary	Current Seminary data
		 * @param	array	$questgroup	Current Questgroup data
		 * @param	array	$quest		Current Quest data
		 * @param	array	$character	Current Character data
		 */
		public function submission($seminary, $questgroup, $quest, $character)
		{
			// Get Boss-Fight
			$fight = $this->Bossfight->getBossFight($quest['id']);
			if(!is_null($fight['boss_seminarymedia_id'])) {
				$fight['bossmedia'] = $this->Media->getSeminaryMediaById($fight['boss_seminarymedia_id']);
			}
			
			// Get stages
			$stages = array();
			$stage = $this->Bossfight->getFirstStage($quest['id']);
			while(!is_null($stage))
			{
				$stages[] = $stage;
				
				$childStages = $this->Bossfight->getChildStages($stage['id']);
				$stage = null;
				foreach($childStages as &$childStage)
				{
					if($this->Bossfight->getCharacterSubmission($childStage['id'], $character['id']))
					{
						$stage = $childStage;
						break;
					}
				}
			}
			
			// Calculate lives
			$stages[0]['lives'] = array(
				'character'	=> $fight['lives_character'],
				'boss'		=> $fight['lives_boss']
			);
			for($i=1; $i<count($stages); $i++)
			{
				$stages[$i]['lives'] = array(
					'character'	=> $stages[$i-1]['lives']['character'] + $stages[$i]['livedrain_character'],
					'boss'		=> $stages[$i-1]['lives']['boss'] + $stages[$i]['livedrain_boss'],
				);
			}
			
			
			// Pass data to view
			$this->set('seminary', $seminary);
			$this->set('character', $character);
			$this->set('fight', $fight);
			$this->set('stages', $stages);
		}


		/**
		 * TODO Action: edittask.
		 * 
		 * Edit the task of a Quest.
		 * 
		 * @param	array		$seminary	Current Seminary data
		 * @param	array		$questgroup	Current Questgroup data
		 * @param	array		$quest		Current Quest data
		 */
		public function edittask($seminary, $questgroup, $quest)
		{
		}
		
		
		
		
		/**
		 * Prepare the session to store stage information in
		 * 
		 * @param	int	$questId	ID of Quest
		 */
		private function prepareSession($questId)
		{
			if(!array_key_exists('quests', $_SESSION)) {
				$_SESSION['quests'] = array();
			}
			if(!array_key_exists($questId, $_SESSION['quests'])) {
				$_SESSION['quests'][$questId] = array();
			}
			if(!array_key_exists('stages', $_SESSION['quests'][$questId])) {
				$_SESSION['quests'][$questId]['stages'] = array();
			}
		}
		
	}

?>
