issue fix: dynamic images for quest groups

This commit is contained in:
Daniel 2014-03-21 14:10:55 +01:00
commit 207b735df5
187 changed files with 15803 additions and 0 deletions

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<?php
/**
* The Legend of Z
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://bitbucket.org/coderkun/the-legend-of-z
*/
namespace hhu\z\questtypes;
/**
* Dummy-QuesttypeAgent for testing basic QuesttypeAgent-functionality.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
class DummyQuesttypeAgent extends \hhu\z\QuesttypeAgent
{
}
?>

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<?php
/**
* The Legend of Z
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://bitbucket.org/coderkun/the-legend-of-z
*/
namespace hhu\z\questtypes;
/**
* Controller of the Dummy-QuesttypeAgent for testing basic
* QuesttypeAgent-functionality.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
class DummyQuesttypeController extends \hhu\z\QuesttypeController
{
/**
* Save the answers of a Character for a Quest.
*
* @param int $questId ID of Quest to save answers for
* @param int $characterId ID of Character to save answers of
* @param array $answers Character answers for the Quest
*/
public function saveAnswersOfCharacter($questId, $characterId, $answers)
{
// Do nothing
}
/**
* Check if answers of a Character for a Quest match the correct ones.
*
* @param int $questId ID of Quest to match answers for
* @param int $characterId ID of Character to match answers of
* @param array $answers Character answers for the Quest
* @return boolean True/false for a right/wrong answer or null for moderator evaluation
*/
public function matchAnswersOfCharacter($questId, $characterId, $answers)
{
// Set status
return true;
}
/**
* Action: quest.
*
* Show the task of a Quest.
*
* @param int $questId ID of Quest to show
* @param int $characterId ID of Character
*/
public function quest($questId, $characterId)
{
// Nothing to do
}
/**
* Action: submission.
*
* Show the submission of a Character for a Quest.
*
* @param int $questId ID of Quest to show submission for
* @param int $characterId ID of Character to show submission of
*/
public function submission($questId, $characterId)
{
// Nothing to do
}
}
?>

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<?php
/**
* The Legend of Z
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://bitbucket.org/coderkun/the-legend-of-z
*/
namespace hhu\z\questtypes;
/**
* Model of the Dummy-QuesttypeAgent for testing basic
* QuesttypeAgent-functionality.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
class DummyQuesttypeModel extends \hhu\z\QuesttypeModel
{
}
?>

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<form method="post">
<input type="submit" name="submit" value="richtige Antwort" />
<input type="submit" name="wrong" value="falsche Antwort" />
</form>

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<?php
/**
* The Legend of Z
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://bitbucket.org/coderkun/the-legend-of-z
*/
namespace hhu\z\questtypes;
/**
* QuesttypeAgent for multiple choice.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
class MultiplechoiceQuesttypeAgent extends \hhu\z\QuesttypeAgent
{
}
?>

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<?php
/**
* The Legend of Z
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://bitbucket.org/coderkun/the-legend-of-z
*/
namespace hhu\z\questtypes;
/**
* Controller of the MultiplechoiceQuesttypeAgent multiple choice.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
class MultiplechoiceQuesttypeController extends \hhu\z\QuesttypeController
{
/**
* Save the answers of a Character for a Quest.
*
* @param int $questId ID of Quest to save answers for
* @param int $characterId ID of Character to save answers of
* @param array $answers Character answers for the Quest
*/
public function saveAnswersOfCharacter($questId, $characterId, $answers)
{
// Get questions
$questions = $this->Multiplechoice->getQuestionsOfQuest($questId);
// Save answers
foreach($questions as &$question)
{
$answer = (array_key_exists(intval($question['pos'])-1, $answers)) ? true : false;
$this->Multiplechoice->setCharacterSubmission($question['id'], $characterId, $answer);
}
}
/**
* Check if answers of a Character for a Quest match the correct ones.
*
* @param int $questId ID of Quest to match answers for
* @param int $characterId ID of Character to match answers of
* @return boolean True/false for a right/wrong answer or null for moderator evaluation
*/
public function matchAnswersOfCharacter($questId, $characterId, $answers)
{
// Get right answers
$tickQuestions = $this->Multiplechoice->getTickQuestionsOfQuest($questId);
// Match tick questions with user answers
$allSolved = true;
foreach($tickQuestions as &$tickQuestion)
{
$pos = intval($tickQuestion['pos'])-1;
if(!array_key_exists($pos, $answers) || $answers[$pos] != 'true')
{
$allSolved = false;
break;
}
else {
unset($answers[$pos]);
}
}
// Return status
return ($allSolved && count($answers) == 0);
}
/**
* Action: quest.
*
* Display questions with a checkbox to let the user choose the
* right ones.
*
* @param int $questId ID of Quest to show
* @param int $characterId ID of Character
*/
public function quest($questId, $characterId)
{
// Get questions
$questions = $this->Multiplechoice->getQuestionsOfQuest($questId);
foreach($questions as &$question) {
$question['answer'] = $this->Multiplechoice->getCharacterSubmission($question['id'], $characterId);
}
// Has Character already solved Quest?
$solved = $this->Quests->hasCharacterSolvedQuest($questId, $characterId);
// Pass data to view
$this->set('questions', $questions);
$this->set('solved', $solved);
}
/**
* Action: submission.
*
* Show the submission of a Character for a Quest.
*
* @param int $questId ID of Quest to show submission for
* @param int $characterId ID of Character to show submission of
*/
public function submission($questId, $characterId)
{
// Get questions
$questions = $this->Multiplechoice->getQuestionsOfQuest($questId);
foreach($questions as &$question) {
$question['answer'] = $this->Multiplechoice->getCharacterSubmission($question['id'], $characterId);
}
// Pass data to view
$this->set('questions', $questions);
}
}
?>

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<?php
/**
* The Legend of Z
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://bitbucket.org/coderkun/the-legend-of-z
*/
namespace hhu\z\questtypes;
/**
* Model of the MultiplechoiceQuesttypeAgent for multiple choice.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
class MultiplechoiceQuesttypeModel extends \hhu\z\QuesttypeModel
{
/**
* Get all multiple choice questions of a Quest.
*
* @param int $questId ID of Quest
* @return array Multiple choice questions
*/
public function getQuestionsOfQuest($questId)
{
return $this->db->query(
'SELECT id, pos, question, tick '.
'FROM questtypes_multiplechoice '.
'WHERE quest_id = ?',
'i',
$questId
);
}
/**
* Get all multiple choice questions of a Quest that should be
* ticked.
*
* @param int $questId ID of Quest
* @return array Multiple choice questions that should be ticked
*/
public function getTickQuestionsOfQuest($questId)
{
return $this->db->query(
'SELECT id, question, tick, pos '.
'FROM questtypes_multiplechoice '.
'WHERE quest_id = ? AND tick = True',
'i',
$questId
);
}
/**
* Save Characters submitted answer for one option.
*
* @param int $multipleChoiceId ID of multiple choice option
* @param int $characterId ID of Character
* @param boolean $answer Submitted answer for this option
*/
public function setCharacterSubmission($multipleChoiceId, $characterId, $answer)
{
$this->db->query(
'INSERT INTO questtypes_multiplechoice_characters '.
'(questtypes_multiplechoice_id, character_id, ticked) '.
'VALUES '.
'(?, ?, ?) '.
'ON DUPLICATE KEY UPDATE '.
'ticked = ?',
'iiii',
$multipleChoiceId, $characterId, $answer, $answer
);
}
/**
* Get answer of one option submitted by Character.
*
* @param int $multipleChoiceId ID of multiple choice option
* @param int $characterId ID of Character
* @return boolean Submitted answer of Character or false
*/
public function getCharacterSubmission($multipleChoiscId, $characterId)
{
$data = $this->db->query(
'SELECT ticked '.
'FROM questtypes_multiplechoice_characters '.
'WHERE questtypes_multiplechoice_id = ? AND character_id = ? ',
'ii',
$multipleChoiscId, $characterId
);
if(!empty($data)) {
return $data[0]['ticked'];
}
return false;
}
}
?>

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<form method="post">
<ol>
<?php foreach($questions as $i => &$question) : ?>
<li>
<input type="checkbox" id="answers[<?=$i?>]" name="answers[<?=$i?>]" value="true" <?=($question['answer']) ? 'checked="checked"' : '' ?> <?=($solved) ? 'disabled="disabled"' : '' ?>/>
<label for="answers[<?=$i?>]"><?=\hhu\z\Utils::t($question['question'])?></label>
</li>
<?php endforeach ?>
</ol>
<input type="submit" name="submit" value="<?=_('solve')?>" <?=($solved) ? 'disabled="disabled"' : '' ?> />
</form>

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<ul>
<?php foreach($questions as &$question) : ?>
<li>
<?php if($question['answer']) : ?>☑<?php else : ?>☐<?php endif ?>
<?php if($question['answer'] == $question['tick']) : ?>✓<?php else : ?>×<?php endif ?>
<?=$question['question']?>
</li>
<?php endforeach ?>
</ul>

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<?php
/**
* The Legend of Z
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://bitbucket.org/coderkun/the-legend-of-z
*/
namespace hhu\z\questtypes;
/**
* QuesttypeAgent for submitting.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
class SubmitQuesttypeAgent extends \hhu\z\QuesttypeAgent
{
}
?>

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<?php
/**
* The Legend of Z
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://bitbucket.org/coderkun/the-legend-of-z
*/
namespace hhu\z\questtypes;
/**
* Controller of the SubmitQuesttypeAgent for a submit task.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
class SubmitQuesttypeController extends \hhu\z\QuesttypeController
{
/**
* Required models
*
* @var array
*/
public $models = array('quests');
/**
* Save the answers of a Character for a Quest.
*
* @param int $questId ID of Quest to save answers for
* @param int $characterId ID of Character to save answers of
* @param array $answers Character answers for the Quest
*/
public function saveAnswersOfCharacter($questId, $characterId, $answers)
{
// Get already submitted answer
$characterSubmission = $this->Submit->getCharacterSubmission($questId, $characterId);
// Save answer
if(is_null($characterSubmission) && array_key_exists(0, $answers)) {
$this->Submit->setCharacterSubmission($questId, $characterId, $answers[0]);
}
}
/**
* Check if answers of a Character for a Quest match the correct ones.
*
* @param int $questId ID of Quest to match answers for
* @param int $characterId ID of Character to match answers of
* @param array $answers Character answers for the Quest
* @return boolean True/false for a right/wrong answer or null for moderator evaluation
*/
public function matchAnswersOfCharacter($questId, $characterId, $answers)
{
// A moderator has to evaluate the answer
return null;
}
/**
* Action: quest.
*
* Display a big textbox to let the user enter a text that has
* to be evaluated by a moderator.
*
* @param int $questId ID of Quest to show
* @param int $characterId ID of Character
*/
public function quest($questId, $characterId)
{
// Answer (Submission)
$characterSubmission = $this->Submit->getCharacterSubmission($questId, $characterId);
// Wordcount
$wordcount = 0;
if(!is_null($characterSubmission)) {
$wordcount = count(preg_split('/\s+/', $characterSubmission['text']));
}
// Has Character already solved Quest?
$solved = $this->Quests->hasCharacterSolvedQuest($questId, $characterId);
// Pass data to view
$this->set('submission', $characterSubmission);
$this->set('wordcount', $wordcount);
$this->set('solved', $solved);
}
/**
* Action: submission.
*
* Show the submission of a Character for a Quest.
*
* @param int $questId ID of Quest to show submission for
* @param int $characterId ID of Character to show submission of
*/
public function submission($questId, $characterId)
{
// Get Character submission
$submission = $this->Submit->getCharacterSubmission($questId, $characterId);
// Status
$solved = $this->Quests->hasCharacterSolvedQuest($questId, $characterId);
// Pass data to view
$this->set('submission', $submission);
$this->set('solved', $solved);
}
}
?>

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<?php
/**
* The Legend of Z
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://bitbucket.org/coderkun/the-legend-of-z
*/
namespace hhu\z\questtypes;
/**
* Model of the SubmitQuesttypeAgent for a submit task.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
class SubmitQuesttypeModel extends \hhu\z\QuesttypeModel
{
/**
* Save Characters submitted text.
*
* @param int $questId ID of Quest
* @param int $characterId ID of Character
* @param string $text Submitted text
*/
public function setCharacterSubmission($questId, $characterId, $text)
{
$this->db->query(
'INSERT INTO questtypes_submit_characters '.
'(quest_id, character_id, text) '.
'VALUES '.
'(?, ?, ?) ',
'iis',
$questId, $characterId, $text
);
}
/**
* Get text submitted by Character.
*
* @param int $questId ID of Quest
* @param int $characterId ID of Character
* @return array Text submitted by Character or NULL
*/
public function getCharacterSubmission($questId, $characterId)
{
$data = $this->db->query(
'SELECT created, text '.
'FROM questtypes_submit_characters '.
'WHERE quest_id = ? AND character_id = ?',
'ii',
$questId, $characterId
);
if(!empty($data)) {
return $data[0];
}
return null;
}
}
?>

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<form method="post">
<textarea name="answers[]" <?=(!is_null($submission)) ? 'disabled="disabled"' : ''?>><?=!is_null($submission) ? $submission['text'] : ''?></textarea><br />
<?php if(!is_null($submission)) : ?>
<?php if($wordcount > 1) : ?>
<?=$wordcount?> <?=_('Words')?><br />
<?php else : ?>
<?=$wordcount?> <?=_('Word')?><br />
<?php endif ?>
(<?=sprintf(_('submitted at %s on %sh'), $dateFormatter->format(new \DateTime($submission['created'])), $timeFormatter->format(new \DateTime($submission['created'])))?>)
<?php else : ?>
<input type="submit" name="submit" value="<?=_('solve')?>" />
<?php endif ?>
</form>

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<form method="post">
<?=\hhu\z\Utils::t($submission['text'])?>
<br /><br />
<?php if($solved) : ?>
<?=_('solved')?>
<?php else : ?>
<input type="submit" name="submit" value="<?=_('solved')?>" />
<input type="submit" name="submit" value="<?=_('unsolved')?>" />
<?php endif ?>
</form>

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<?php
/**
* The Legend of Z
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://bitbucket.org/coderkun/the-legend-of-z
*/
namespace hhu\z\questtypes;
/**
* QuesttypeAgent for inserting text.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
class TextinputQuesttypeAgent extends \hhu\z\QuesttypeAgent
{
}
?>

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<?php
/**
* The Legend of Z
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://bitbucket.org/coderkun/the-legend-of-z
*/
namespace hhu\z\questtypes;
/**
* Controller of the TextinputQuesttypeAgent for for inserting text.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
class TextinputQuesttypeController extends \hhu\z\QuesttypeController
{
/**
* Save the answers of a Character for a Quest.
*
* @param int $questId ID of Quest to save answers for
* @param int $characterId ID of Character to save answers of
* @param array $answers Character answers for the Quest
*/
public function saveAnswersOfCharacter($questId, $characterId, $answers)
{
// Get regexs
$regexs = $this->Textinput->getTextinputRegexs($questId);
// Save answers
foreach($regexs as &$regex)
{
$pos = intval($regex['number']) - 1;
$answer = (array_key_exists($pos, $answers)) ? $answers[$pos] : '';
$this->Textinput->setCharacterSubmission($regex['id'], $characterId, $answer);
}
}
/**
* Check if answers of a Character for a Quest match the correct ones.
*
* @param int $questId ID of Quest to match answers for
* @param int $characterId ID of Character to match answers of
* @return boolean True/false for a right/wrong answer or null for moderator evaluation
*/
public function matchAnswersOfCharacter($questId, $characterId, $answers)
{
// Get right answers
$regexs = $this->Textinput->getTextinputRegexs($questId);
// Match regexs with user answers
$allSolved = true;
foreach($regexs as $i => &$regex)
{
if(!array_key_exists($i, $answers))
{
$allSolved = false;
break;
}
if(!$this->isMatching($regex['regex'], $answers[$i]))
{
$allSolved = false;
break;
}
}
// Set status
return $allSolved;
}
/**
* Action: quest.
*
* Display a text with input fields and evaluate if user input
* matches with stored regular expressions.
*
* @param int $questId ID of Quest to show
* @param int $characterId ID of Character
*/
public function quest($questId, $characterId)
{
// Get Task
$task = $this->Textinput->getTextinputQuest($questId);
// Process text
$textParts = preg_split('/(\$\$)/', $task['text'], -1, PREG_SPLIT_NO_EMPTY);
// Get Character answers
$regexs = $this->Textinput->getTextinputRegexs($questId);
foreach($regexs as &$regex) {
$regex['answer'] = $this->Textinput->getCharacterSubmission($regex['id'], $characterId);
}
// Has Character already solved Quest?
$solved = $this->Quests->hasCharacterSolvedQuest($questId, $characterId);
// Pass data to view
$this->set('texts', $textParts);
$this->set('regexs', $regexs);
$this->set('solved', $solved);
}
/**
* Action: submission.
*
* Show the submission of a Character for a Quest.
*
* @param int $questId ID of Quest to show submission for
* @param int $characterId ID of Character to show submission of
*/
public function submission($questId, $characterId)
{
// Get Task
$task = $this->Textinput->getTextinputQuest($questId);
// Process text
$textParts = preg_split('/(\$\$)/', $task['text'], -1, PREG_SPLIT_NO_EMPTY);
// Get Character answers
$regexs = $this->Textinput->getTextinputRegexs($questId);
foreach($regexs as &$regex) {
$regex['answer'] = $this->Textinput->getCharacterSubmission($regex['id'], $characterId);
$regex['right'] = $this->isMatching($regex['regex'], $regex['answer']);
}
// Pass data to view
$this->set('texts', $textParts);
$this->set('regexs', $regexs);
}
private function isMatching($regex, $answer)
{
$score = preg_match($regex, $answer);
return ($score !== false && $score > 0);
}
}
?>

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<?php
/**
* The Legend of Z
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://bitbucket.org/coderkun/the-legend-of-z
*/
namespace hhu\z\questtypes;
/**
* Model of the TextinputQuesttypeAgent for inserting text.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
class TextinputQuesttypeModel extends \hhu\z\QuesttypeModel
{
/**
* Get textinput-text for a Quest.
*
* @param int $questId ID of Quest
* @return array Textinput-text
*/
public function getTextinputQuest($questId)
{
$data = $this->db->query(
'SELECT text '.
'FROM questtypes_textinput '.
'WHERE quest_id = ?',
'i',
$questId
);
return $data[0];
}
/**
* Get regular expressions for a textinput-text.
*
* @param int $questId ID of Quest
* @return array Regexs
*/
public function getTextinputRegexs($questId)
{
return $this->db->query(
'SELECT id, number, regex '.
'FROM questtypes_textinput_regexs '.
'WHERE questtypes_textinput_quest_id = ? '.
'ORDER BY number ASC',
'i',
$questId
);
}
/**
* Save Characters submitted answer for one textinput field.
*
* @param int $regexId ID of regex
* @param int $characterId ID of Character
* @param string $answer Submitted answer for this field
*/
public function setCharacterSubmission($regexId, $characterId, $answer)
{
$this->db->query(
'INSERT INTO questtypes_textinput_regexs_characters '.
'(questtypes_textinput_regex_id, character_id, value) '.
'VALUES '.
'(?, ?, ?) '.
'ON DUPLICATE KEY UPDATE '.
'value = ?',
'iiss',
$regexId, $characterId, $answer, $answer
);
}
/**
* Get answer of one regex input field submitted by Character.
*
* @param int $regexId ID of regex
* @param int $characterId ID of Character
* @return string Submitted answer for this field or empty string
*/
public function getCharacterSubmission($regexId, $characterId)
{
$data = $this->db->query(
'SELECT value '.
'FROM questtypes_textinput_regexs_characters '.
'WHERE questtypes_textinput_regex_id = ? AND character_id = ? ',
'ii',
$regexId, $characterId
);
if(!empty($data)) {
return $data[0]['value'];
}
return '';
}
}
?>

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<form method="post">
<?php foreach($texts as $i => &$text) : ?>
<?php if($i > 0) : ?>
<input type="text" name="answers[<?=$i-1?>]" value="<?=$regexs[$i-1]['answer']?>" <?=($solved) ? 'disabled="disabled"' : '' ?>/>
<?php endif ?>
<?=\hhu\z\Utils::t($text)?>
<?php endforeach ?>
<br /><br />
<input type="submit" name="submit" value="<?=_('solve')?>" <?=($solved) ? 'disabled="disabled"' : '' ?> />
</form>

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@ -0,0 +1,7 @@
<?php foreach($texts as $i => &$text) : ?>
<?php if($i > 0) : ?>
<span style="background-color:grey"><?=$regexs[$i-1]['answer']?></span>
<?php if($regexs[$i-1]['right']) : ?>✓<?php else: ?>✕<?php endif ?>
<?php endif ?>
<?=\hhu\z\Utils::t($text)?>
<?php endforeach ?>