show only unlocked Questsgroups and Quests and summarize XPs recursive regarding choosed path by character

This commit is contained in:
coderkun 2014-03-30 04:07:23 +02:00
commit 40c1ecca50
10 changed files with 317 additions and 176 deletions

View file

@ -19,6 +19,24 @@
*/
class QuestsModel extends \hhu\z\Model
{
/**
* Quest-status: Entered
*
* @var int;
*/
const QUEST_STATUS_ENTERED = 1;
/**
* Quest-status: Solved
*
* @var int;
*/
const QUEST_STATUS_SOLVED = 0;
/**
* Quest-status: Unsolved
*
* @var int;
*/
const QUEST_STATUS_UNSOLVED = -1;
@ -34,45 +52,6 @@
/**
* Get all Quests for the given Questgroup.
*
* @param int $questgroupId ID of a Questgroup
* @return array Quests of the given Questgroup
*/
public function getQuestsForQuestgroup($questgroupId)
{
$quests = array();
// Get first Quest
$quest = $this->db->query(
'SELECT id, questtype_id, title, url, xps, task '.
'FROM quests '.
'LEFT JOIN quests_previousquests ON quests_previousquests.quest_id = quests.id '.
'WHERE questgroup_id = ? AND quests_previousquests.previous_quest_id IS NULL',
'i',
$questgroupId
);
if(empty($quest)) {
return $quests;
}
$quest = $quest[0];
array_push($quests, $quest);
// Get next Quests
// TODO Multiple next Quests
while(($nextQuests = $this->getNextQuests($quest['id'])) != null)
{
$quest = $nextQuests[0];
array_push($quests, $quest);
}
// Return Quests
return $quests;
}
/**
* Get a Quest and its data by its URL.
*
@ -127,6 +106,31 @@
}
/**
* Get the first Quest of a Qusetgroup.
*
* @param int $questId ID of Questgroup
* @return array Data of first Quest
*/
public function getFirstQuestOfQuestgroup($questgroupId)
{
$data = $this->db->query(
'SELECT id, questtype_id, title, url, xps, task '.
'FROM quests '.
'LEFT JOIN quests_previousquests ON quests_previousquests.quest_id = quests.id '.
'WHERE questgroup_id = ? AND quests_previousquests.previous_quest_id IS NULL',
'i',
$questgroupId
);
if(!empty($data)) {
return $data[0];
}
return null;
}
/**
* Get Quests that follow-up a Quest.
*
@ -167,6 +171,18 @@
}
/**
* Mark a Quest as entered for a Character.
*
* @param int $questId ID of Quest to mark as entered
* @param int $characterId ID of Character that entered the Quest
*/
public function setQuestEntered($questId, $characterId)
{
$this->setQuestStatus($questId, $characterId, static::QUEST_STATUS_ENTERED);
}
/**
* Mark a Quest as solved for a Character.
*
@ -175,16 +191,7 @@
*/
public function setQuestSolved($questId, $characterId)
{
$this->db->query(
'INSERT INTO quests_characters '.
'(quest_id, character_id, status) '.
'VALUES '.
'(?, ?, ?)',
'iii',
$questId,
$characterId,
0
);
$this->setQuestStatus($questId, $characterId, static::QUEST_STATUS_SOLVED);
}
@ -196,16 +203,31 @@
*/
public function setQuestUnsolved($questId, $characterId)
{
$this->db->query(
'INSERT INTO quests_characters '.
'(quest_id, character_id, status) '.
'VALUES '.
'(?, ?, ?)',
'iii',
$this->setQuestStatus($questId, $characterId, static::QUEST_STATUS_UNSOLVED);
}
/**
* Determine if the given Character has entered a Quest.
*
* @param int $questId ID of Quest to check
* @param int $characterId ID of Character to check
* @result boolean Whether Character has entered the Quest or not
*/
public function hasCharacterEnteredQuest($questId, $characterId)
{
$count = $this->db->query(
'SELECT count(id) AS c '.
'FROM quests_characters '.
'WHERE quest_id = ? AND character_id = ? AND status IN (?,?,?)',
'iiiii',
$questId,
$characterId,
-1
static::QUEST_STATUS_ENTERED, static::QUEST_STATUS_SOLVED, static::QUEST_STATUS_UNSOLVED
);
return (!empty($count) && intval($count[0]['c']) > 0);
}
@ -221,10 +243,11 @@
$count = $this->db->query(
'SELECT count(id) AS c '.
'FROM quests_characters '.
'WHERE quest_id = ? AND character_id = ? AND status IN (-1,0)',
'ii',
'WHERE quest_id = ? AND character_id = ? AND status IN (?,?)',
'iiii',
$questId,
$characterId
$characterId,
static::QUEST_STATUS_SOLVED, static::QUEST_STATUS_UNSOLVED
);
@ -244,10 +267,11 @@
$count = $this->db->query(
'SELECT count(id) AS c '.
'FROM quests_characters '.
'WHERE quest_id = ? AND character_id = ? AND status = 0',
'ii',
'WHERE quest_id = ? AND character_id = ? AND status = ?',
'iii',
$questId,
$characterId
$characterId,
static::QUEST_STATUS_SOLVED
);
@ -267,10 +291,11 @@
'SELECT character_id, created, text '.
'FROM questtypes_submit_characters '.
'WHERE quest_id = ? AND EXISTS ('.
'SELECT character_id FROM quests_characters WHERE quest_id = questtypes_submit_characters.quest_id AND status = 0'.
'SELECT character_id FROM quests_characters WHERE quest_id = questtypes_submit_characters.quest_id AND status = ?'.
')',
'i',
$questId
'ii',
$questId,
static::QUEST_STATUS_SOLVED
);
}
@ -287,10 +312,35 @@
'SELECT character_id, created, text '.
'FROM questtypes_submit_characters '.
'WHERE quest_id = ? AND NOT EXISTS ('.
'SELECT character_id FROM quests_characters WHERE quest_id = questtypes_submit_characters.quest_id AND status = 0'.
'SELECT character_id FROM quests_characters WHERE quest_id = questtypes_submit_characters.quest_id AND status = ?'.
')',
'i',
$questId
'ii',
$questId,
static::QUEST_STATUS_SOLVED
);
}
/**
* Mark a Quest for a Character.
*
* @param int $questId ID of Quest to mark
* @param int $characterId ID of Character to mark the Quest for
* @param int $status Quest status to mark
*/
private function setQuestStatus($questId, $characterId, $status)
{
$this->db->query(
'INSERT INTO quests_characters '.
'(quest_id, character_id, status) '.
'VALUES '.
'(?, ?, ?) ',
'iii',
$questId,
$characterId,
$status
);
}