evolve QuesttypeAgents with fixed Actions and Character submission handling
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22 changed files with 724 additions and 140 deletions
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@ -29,6 +29,52 @@
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/**
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* Save the answers of a Character for a Quest.
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*
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* @param int $questId ID of Quest to save answers for
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* @param int $characterId ID of Character to save answers of
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* @param array $answers Character answers for the Quest
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*/
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public abstract function saveAnswersOfCharacter($questId, $characterId, $answers);
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/**
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* Check if answers of a Character for a Quest match the correct ones.
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*
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* @param int $questId ID of Quest to match answers for
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* @param int $characterId ID of Character to match answers of
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* @param array $answers Character answers for the Quest
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* @return boolean True/false for a right/wrong answer or null for moderator evaluation
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*/
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public abstract function matchAnswersOfCharacter($questId, $characterId, $answers);
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/**
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* Action: quest.
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*
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* Show the task of a Quest.
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*
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* @param int $questId ID of Quest to show
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* @param int $characterId ID of Character
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*/
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public abstract function quest($questId, $characterId);
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/**
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* Action: submission.
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*
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* Show the submission of a Character for a Quest.
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*
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* @param int $questId ID of Quest to show submission for
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* @param int $characterId ID of Character to show submission of
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*/
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public abstract function submission($questId, $characterId);
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/**
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* Load a QuesttypeController.
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*
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@ -255,7 +301,7 @@
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$character = $this->Characters->getCharacterForUserAndSeminary($this->Auth->getUserId(), $seminary['id']);
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// Set solved
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$this->Quests->setQuestSolved($quest['id'], $character['id']);
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$this->Quests->setQuestSolved($quest['id'], $character['id']);
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// Redirect
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