merge
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commit
6c85b6e42d
5 changed files with 70 additions and 37 deletions
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@ -93,7 +93,8 @@
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$this->checkPermission($request, $response);
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// Check achievements
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$this->checkAchievements($request, $response);
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$this->checkAchievements($request, $response, 'date');
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$this->checkAchievements($request, $response, 'achievement');
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// Set Seminary and Character data
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$this->set('loggedSeminary', self::$seminary);
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@ -148,7 +149,7 @@
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/**
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* Check for newly achieved Achievements.
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*/
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private function checkAchievements(\nre\core\Request $request, \nre\core\Response $response)
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protected function checkAchievements(\nre\core\Request $request, \nre\core\Response $response, $checkConditions=null)
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{
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// Do not check MediaController
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if($this->request->getParam(0, 'toplevel') != \nre\configs\AppConfig::$defaults['toplevel']) {
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@ -160,6 +161,11 @@
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return;
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}
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// Set conditions to check
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if(!is_null($checkConditions) && !is_array($checkConditions)) {
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$checkConditions = array($checkConditions);
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}
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// Get unachieved Achievments
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$achievements = $this->Achievements->getUnachhievedAchievementsForCharacter(self::$seminary['id'], self::$character['id']);
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if(in_array('user', self::$character['characterroles'])) {
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@ -169,6 +175,11 @@
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// Check conditions
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foreach($achievements as &$achievement)
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{
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// Check condition to test
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if(!is_null($checkConditions) && !in_array($achievement['condition'], $checkConditions)) {
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continue;
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}
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// Check deadline
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if(!is_null($achievement['deadline']) && $achievement['deadline'] < date('Y-m-d H:i:s')) {
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continue;
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@ -72,6 +72,9 @@
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// Check permission
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if(count(array_intersect(array('admin','moderator'), SeminaryController::$character['characterroles'])) == 0)
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{
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// Only check permissions if Character has not entered Quest before
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if(!$this->Questgroups->hasCharacterEnteredQuestgroup($questgroup['id'], $character['id']))
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{
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$previousQuestgroup = $this->Questgroups->getPreviousQuestgroup($questgroup['id']);
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if(!is_null($previousQuestgroup)) {
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@ -80,6 +83,7 @@
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}
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}
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}
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}
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// Set status “entered”
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$this->Questgroups->setQuestgroupEntered($questgroup['id'], $character['id']);
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@ -53,6 +53,21 @@
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/**
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* Prefilter that is executed before running the Controller.
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*
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* @param Request $request Current request
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* @param Response $response Current response
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*/
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public function preFilter(\nre\core\Request $request, \nre\core\Response $response)
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{
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parent::preFilter($request, $response);
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$this->checkAchievements($request, $response, array('character', 'quest'));
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$this->checkAchievements($request, $response, 'achievement');
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}
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/**
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* Action: index.
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*
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@ -318,8 +318,7 @@
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/**
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* Determine if the given Character has solved the Quests form
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* this Questgroup.
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* Determine if the given Character has solved a Questgroup.
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*
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* @param int $questgroupId ID of Questgroup to check
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* @param int $characterId ID of Character to check
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@ -330,40 +329,21 @@
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// Get data of Questgroup
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$questgroup = $this->getQuestgroupById($questgroupId);
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// Chack all Quests
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$currentQuest = $this->Quests->getFirstQuestOfQuestgroup($questgroup['id']);
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if(!is_null($currentQuest))
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// Check last Quest(s)
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$solvedLastQuest = false;
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$lastQuests = $this->Quests->getLastQuestsOfQuestgroup($questgroup['id']);
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foreach($lastQuests as &$lastQuest)
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{
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if(!$this->Quests->hasCharacterSolvedQuest($currentQuest['id'], $characterId)) {
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return false;
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}
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// Get next Quests
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$nextQuests = !is_null($currentQuest) ? $this->Quests->getNextQuests($currentQuest['id']) : null;
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while(!is_null($currentQuest) && !empty($nextQuests))
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if($this->Quests->hasCharacterSolvedQuest($lastQuest['id'], $characterId))
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{
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// Get choosed Quest
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$currentQuest = null;
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foreach($nextQuests as &$nextQuest) {
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if($this->Quests->hasCharacterEnteredQuest($nextQuest['id'], $characterId)) {
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$currentQuest = $nextQuest;
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$solvedLastQuest = true;
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break;
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}
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}
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// Check Quest
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if(is_null($currentQuest)) {
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if(!$solvedLastQuest) {
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return false;
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}
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// Check status
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if(!$this->Quests->hasCharacterSolvedQuest($currentQuest['id'], $characterId)) {
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return false;
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}
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$nextQuests = !is_null($currentQuest) ? $this->Quests->getNextQuests($currentQuest['id']) : null;
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}
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}
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// Check all child Questgroups
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$questgroup['hierarchy'] = $this->Questgroupshierarchy->getHierarchyForQuestgroup($questgroup['id']);
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if(!empty($questgroup['hierarchy']))
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@ -137,6 +137,29 @@
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}
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/**
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* Get all Quests a Qusetgroup that do not have a following
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* Quest.
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*
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* @param int $questId ID of Questgroup
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* @return array List of last Quests
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*/
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public function getLastQuestsOfQuestgroup($questgroupId)
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{
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return $this->db->query(
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'SELECT id, questtype_id, title, url, xps, task '.
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'FROM quests '.
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'WHERE questgroup_id = ? AND NOT EXISTS ('.
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'SELECT quest_id '.
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'FROM quests_previousquests '.
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'WHERE quests_previousquests.previous_quest_id = quests.id'.
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')',
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'i',
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$questgroupId
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);
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}
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/**
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* Get Quests that follow-up a Quest.
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*
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