sub menu design update
This commit is contained in:
commit
a557703ce7
207 changed files with 18919 additions and 0 deletions
595
controllers/QuestsController.inc
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595
controllers/QuestsController.inc
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<?php
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/**
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* The Legend of Z
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*
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* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
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* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
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* @license http://www.gnu.org/licenses/gpl.html
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* @link https://bitbucket.org/coderkun/the-legend-of-z
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*/
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namespace hhu\z\controllers;
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/**
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* Controller of the QuestsAgent to display Quests.
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*
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* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
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*/
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class QuestsController extends \hhu\z\controllers\SeminaryRoleController
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{
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/**
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* Required models
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*
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* @var array
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*/
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public $models = array('seminaries', 'questgroups', 'quests', 'questtexts', 'media', 'questtypes', 'questgroupshierarchy');
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/**
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* User permissions
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*
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* @var array
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*/
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public $permissions = array(
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'quest' => array('admin', 'moderator', 'user'),
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'submissions' => array('admin', 'moderator'),
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'submission' => array('admin', 'moderator')
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);
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/**
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* User seminary permissions
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*
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* @var array
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*/
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public $seminaryPermissions = array(
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'quest' => array('admin', 'moderator', 'user'),
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'submissions' => array('admin', 'moderator'),
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'submission' => array('admin', 'moderator')
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);
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/**
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* Action: quest.
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*
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* Show a quest and its task.
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*
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* @throws IdNotFoundException
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* @param string $seminaryUrl URL-Title of Seminary
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* @param string $questgroupUrl URL-Title of Questgroup
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* @param string $questUrl URL-Title of Quest
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* @param string $questtexttypeUrl URL-Title of Questtexttype
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* @param int $questtextPos Position of Questtext
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*/
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public function quest($seminaryUrl, $questgroupUrl, $questUrl, $questtexttypeUrl=null, $questtextPos=1)
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{
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// Get seminary
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$seminary = $this->Seminaries->getSeminaryByUrl($seminaryUrl);
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// Get Questgroup
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$questgroup = $this->Questgroups->getQuestgroupByUrl($seminary['id'], $questgroupUrl);
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$questgroup['picture'] = null;
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if(!is_null($questgroup['questgroupspicture_id'])) {
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$questgroup['picture'] = $this->Media->getSeminaryMediaById($questgroup['questgroupspicture_id']);
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}
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// Get Quest
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$quest = $this->Quests->getQuestByUrl($seminary['id'], $questgroup['id'], $questUrl);
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// Get Character
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$character = $this->Characters->getCharacterForUserAndSeminary($this->Auth->getUserId(), $seminary['id']);
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// Check permissions
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$previousQuests = $this->Quests->getPreviousQuests($quest['id']);
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if(count($previousQuests) == 0)
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{
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// Previous Questgroup
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$previousQuestgroup = $this->Questgroups->getPreviousQuestgroup($questgroup['id']);
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if(!is_null($previousQuestgroup) && !$this->Questgroups->hasCharacterSolvedQuestgroup($previousQuestgroup['id'], $character['id'])) {
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throw new \nre\exceptions\AccessDeniedException();
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}
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}
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else
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{
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// Previous Quests
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// One previous Quest has to be solved and no other
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// following Quests of ones has to be tried
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$solved = false;
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$tried = false;
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foreach($previousQuests as &$previousQuest)
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{
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// // Check previous Quest
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if($this->Quests->hasCharacterSolvedQuest($previousQuest['id'], $character['id']))
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{
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$solved = true;
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// Check following Quests
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$followingQuests = $this->Quests->getNextQuests($previousQuest['id']);
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foreach($followingQuests as $followingQuest)
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{
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// Check following Quest
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if($followingQuest['id'] != $quest['id'] && $this->Quests->hasCharacterTriedQuest($followingQuest['id'], $character['id']))
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{
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$tried = true;
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break;
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}
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}
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break;
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}
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}
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if(!$solved || $tried) {
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throw new \nre\exceptions\AccessDeniedException();
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}
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}
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// Set status “entered”
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$this->Quests->setQuestEntered($quest['id'], $character['id']);
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// Get (related) Questtext
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$relatedQuesttext = $this->Questtexts->getRelatedQuesttextForQuestgroup($questgroup['id']);
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if(!empty($relatedQuesttext)) {
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$relatedQuesttext['quest'] = $this->Quests->getQuestById($relatedQuesttext['quest_id']);
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if(!empty($relatedQuesttext['quest'])) {
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$relatedQuesttext['quest']['questgroup_url'] = $this->Questgroups->getQuestgroupById($relatedQuesttext['quest']['questgroup_id'])['url'];
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}
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}
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// Get Questtexts
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if(is_null($questtexttypeUrl)) {
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$questtexttypeUrl = 'Prolog';
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}
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$questtexttypes = $this->Questtexts->getQuesttexttypes();
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//$questtexttypesUrls = array_map(function($t) { return $t['url']; }, $questtexttypes);
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if(($questtexttypeIndex = array_search($questtexttypeUrl, array_map(function($t) { return $t['url']; }, $questtexttypes))) === false) {
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throw new ParamsNotValidException($questtexttypeUrl);
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}
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$questtexttype = $questtexttypes[$questtexttypeIndex];
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$questtexts = $this->Questtexts->getQuesttextsOfQuest($quest['id'], $questtexttypeUrl);
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foreach($questtexts as &$questtext)
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{
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// Questtext media
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if(!is_null($questtext['questsmedia_id'])) {
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$questtext['media'] = $this->Media->getSeminaryMediaById($questtext['questsmedia_id']);
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}
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// Related Questgroups
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$questtext['relatedQuestsgroups'] = $this->Questgroups->getRelatedQuestsgroupsOfQuesttext($questtext['id']);
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}
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// Quest status
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$questStatus = $this->request->getGetParam('status');
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$questStatusText = null;
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if(!is_null($questStatus))
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{
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switch($questStatus)
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{
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case 'solved':
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$questStatusText = $quest['right_text'];
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break;
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case 'unsolved':
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$questStatusText = $quest['wrong_text'];
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break;
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}
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}
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// Quest media
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$questmedia = null;
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if(!is_null($quest['questsmedia_id'])) {
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$questmedia = $this->Media->getSeminaryMediaById($quest['questsmedia_id']);
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}
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// Task
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$task = null;
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if($questtexttypeUrl == 'Prolog')
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{
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// Questtype
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$questtype = $this->Questtypes->getQuesttypeById($quest['questtype_id']);
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// Render task
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$task = $this->renderTask($questtype['classname'], $seminary, $questgroup, $quest, $character);
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}
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// Has Character solved quest?
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$solved = $this->Quests->hasCharacterSolvedQuest($quest['id'], $character['id']);
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// Next Quest/Questgroup
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$nextQuests = null;
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$charactedHasChoosenNextQuest = false;
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$nextQuestgroup = null;
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if($questtexttypeUrl == 'Epilog')
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{
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// Next Quest
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$nextQuests = $this->Quests->getNextQuests($quest['id']);
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foreach($nextQuests as &$nextQuest)
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{
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// Set entered status of Quest
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$nextQuest['entered'] = $this->Quests->hasCharacterEnteredQuest($nextQuest['id'], $character['id']);
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if($nextQuest['entered']) {
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$charactedHasChoosenNextQuest = true;
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}
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}
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// Next Questgroup
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if(empty($nextQuests))
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{
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if(is_null($relatedQuesttext))
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{
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$nextQuestgroup = $this->Questgroups->getNextQuestgroup($questgroup['id']);
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$nextQuestgroup['hierarchy'] = $this->Questgroupshierarchy->getHierarchyForQuestgroup($nextQuestgroup['id']);
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}
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else
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{
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// Related (Main-) Quest
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$nextQuest = $relatedQuesttext['quest'];
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$nextQuest['entered'] = true;
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$nextQuests = array($nextQuest);
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}
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}
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}
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// Pass data to view
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$this->set('seminary', $seminary);
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$this->set('questgroup', $questgroup);
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$this->set('questtexttype', $questtexttype);
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$this->set('questtexts', $questtexts);
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$this->set('quest', $quest);
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$this->set('queststatus', $questStatus);
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$this->set('queststatustext', $questStatusText);
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$this->set('relatedquesttext', $relatedQuesttext);
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$this->set('nextquests', $nextQuests);
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$this->set('charactedHasChoosenNextQuest', $charactedHasChoosenNextQuest);
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$this->set('nextquestgroup', $nextQuestgroup);
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$this->set('task', $task);
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$this->set('media', $questmedia);
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$this->set('solved', $solved);
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}
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/**
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* List Character submissions for a Quest.
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*
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* @throws IdNotFoundException
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* @param string $seminaryUrl URL-Title of Seminary
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* @param string $questgroupUrl URL-Title of Questgroup
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* @param string $questUrl URL-Title of Quest
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*/
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public function submissions($seminaryUrl, $questgroupUrl, $questUrl)
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{
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// Get seminary
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$seminary = $this->Seminaries->getSeminaryByUrl($seminaryUrl);
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// Get Questgroup
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$questgroup = $this->Questgroups->getQuestgroupByUrl($seminary['id'], $questgroupUrl);
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$questgroup['picture'] = null;
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if(!is_null($questgroup['questgroupspicture_id'])) {
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$questgroup['picture'] = $this->Media->getMediaById($questgroup['questgroupspicture_id']);
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}
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// Get Quest
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$quest = $this->Quests->getQuestByUrl($seminary['id'], $questgroup['id'], $questUrl);
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// Media
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$questmedia = null;
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if(!is_null($quest['questsmedia_id'])) {
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$questmedia = $this->Media->getMediaById($quest['questsmedia_id']);
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}
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// Get submitted Character submissions
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$submittedSubmissionCharacters = $this->Characters->getCharactersSubmittedQuest($quest['id']);
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// Get unsolved Character submissions
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$unsolvedSubmissionCharacters = $this->Characters->getCharactersUnsolvedQuest($quest['id']);
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// Get solved Character submissions
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$solvedSubmissionCharacters = $this->Characters->getCharactersSolvedQuest($quest['id']);
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// Pass data to view
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$this->set('seminary', $seminary);
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$this->set('questgroup', $questgroup);
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$this->set('quest', $quest);
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$this->set('media', $questmedia);
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$this->set('submittedSubmissionCharacters', $submittedSubmissionCharacters);
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$this->set('unsolvedSubmissionCharacters', $unsolvedSubmissionCharacters);
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$this->set('solvedSubmissionCharacters', $solvedSubmissionCharacters);
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}
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/**
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* Show and handle the submission of a Character for a Quest.
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*
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* @throws IdNotFoundException
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* @param string $seminaryUrl URL-Title of Seminary
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* @param string $questgroupUrl URL-Title of Questgroup
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* @param string $questUrl URL-Title of Quest
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* @param string $characterUrl URL-Title of Character
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*/
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public function submission($seminaryUrl, $questgroupUrl, $questUrl, $characterUrl)
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{
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// Get seminary
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$seminary = $this->Seminaries->getSeminaryByUrl($seminaryUrl);
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// Get Questgroup
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$questgroup = $this->Questgroups->getQuestgroupByUrl($seminary['id'], $questgroupUrl);
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$questgroup['picture'] = null;
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if(!is_null($questgroup['questgroupspicture_id'])) {
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$questgroup['picture'] = $this->Media->getMediaById($questgroup['questgroupspicture_id']);
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}
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// Get Quest
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$quest = $this->Quests->getQuestByUrl($seminary['id'], $questgroup['id'], $questUrl);
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// Character
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$character = $this->Characters->getCharacterByUrl($seminary['id'], $characterUrl);
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// Media
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$questmedia = null;
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if(!is_null($quest['questsmedia_id'])) {
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$questmedia = $this->Media->getMediaById($quest['questsmedia_id']);
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}
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// Questtype
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$questtype = $this->Questtypes->getQuesttypeById($quest['questtype_id']);
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// Render Questtype output
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$output = $this->renderTaskSubmission($questtype['classname'], $seminary, $questgroup, $quest, $character);
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// Pass data to view
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$this->set('seminary', $seminary);
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$this->set('questgroup', $questgroup);
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$this->set('quest', $quest);
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$this->set('character', $character);
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$this->set('media', $questmedia);
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$this->set('output', $output);
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}
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/**
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* Render and handle the task of a Quest.
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*
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* @param string $questtypeClassname Name of the class for the Questtype of a Quest
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* @param array $seminary Seminary data
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* @param array $questgroup Questgroup data
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* @param array $quest Quest data
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* @param array $character Character data
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* @return string Rendered output
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*/
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private function renderTask($questtypeClassname, $seminary, $questgroup, $quest, $character)
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{
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$task = null;
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try {
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// Generate request and response
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$request = clone $this->request;
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$response = $this->createQuesttypeResponse('quest', $seminary, $questgroup, $quest, $character);
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// Load Questtype Agent
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$questtypeAgent = $this->loadQuesttypeAgent($questtypeClassname, $request, $response);
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// Solve Quest
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if($this->request->getRequestMethod() == 'POST' && !is_null($this->request->getPostParam('submit')))
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{
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// Get user answers
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$answers = $this->request->getPostParam('answers');
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// Save answers in database
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try {
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if(!$this->Quests->hasCharacterSolvedQuest($quest['id'], $character['id'])) {
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$questtypeAgent->saveAnswersOfCharacter($seminary, $questgroup, $quest, $character, $answers);
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}
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// Match answers with correct ones
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$status = $questtypeAgent->matchAnswersofCharacter($seminary, $questgroup, $quest, $character, $answers);
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if($status === true)
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{
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// Mark Quest as solved
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$this->Quests->setQuestSolved($quest['id'], $character['id']);
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// Redirect
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$this->redirect($this->linker->link('Epilog', 5, true, array('status'=>'solved')));
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}
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elseif($status === false)
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{
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// Mark Quest as unsolved
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$this->Quests->setQuestUnsolved($quest['id'], $character['id']);
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// Redirect
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$this->redirect($this->linker->link('Prolog', 5, true, array('status'=>'unsolved')));
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}
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else {
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// Mark Quest as submitted
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$this->Quests->setQuestSubmitted($quest['id'], $character['id']);
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// Redirect
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$this->redirect($this->linker->link('Prolog', 5, true));
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}
|
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}
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catch(\hhu\z\exceptions\SubmissionNotValidException $e) {
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$response->addParam($e);
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}
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}
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// Render Task
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$task = $this->runQuesttypeAgent($questtypeAgent, $request, $response);
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}
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catch(\nre\exceptions\ViewNotFoundException $e) {
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$task = $e->getMessage();
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}
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catch(\nre\exceptions\ActionNotFoundException $e) {
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$task = $e->getMessage();
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}
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catch(\hhu\z\exceptions\QuesttypeModelNotValidException $e) {
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$task = $e->getMessage();
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}
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catch(\hhu\z\exceptions\QuesttypeModelNotFoundException $e) {
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$task = $e->getMessage();
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}
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catch(\hhu\z\exceptions\QuesttypeControllerNotValidException $e) {
|
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$task = $e->getMessage();
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||||
}
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catch(\hhu\z\exceptions\QuesttypeControllerNotFoundException $e) {
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$task = $e->getMessage();
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}
|
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catch(\hhu\z\exceptions\QuesttypeAgentNotValidException $e) {
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$task = $e->getMessage();
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}
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catch(\hhu\z\exceptions\QuesttypeAgentNotFoundException $e) {
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$task = $e->getMessage();
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}
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// Return rendered output
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return $task;
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}
|
||||
|
||||
|
||||
/**
|
||||
* Render and handle a Character submission for a Quest.
|
||||
*
|
||||
* @param string $questtypeClassname Name of the class for the Questtype of a Quest
|
||||
* @param array $seminary Seminary data
|
||||
* @param array $questgroup Questgroup data
|
||||
* @param array $quest Quest data
|
||||
* @param array $character Character data
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||||
* @return string Rendered output
|
||||
*/
|
||||
private function renderTaskSubmission($questtypeClassname, $seminary, $questgroup, $quest, $character)
|
||||
{
|
||||
$task = null;
|
||||
try {
|
||||
// Generate request and response
|
||||
$request = clone $this->request;
|
||||
$response = $this->createQuesttypeResponse('submission', $seminary, $questgroup, $quest, $character);
|
||||
|
||||
// Load Questtype Agent
|
||||
$questtypeAgent = $this->loadQuesttypeAgent($questtypeClassname, $request, $response);
|
||||
|
||||
// Solve Quest
|
||||
if($this->request->getRequestMethod() == 'POST' && !is_null($this->request->getPostParam('submit')))
|
||||
{
|
||||
// Set status
|
||||
if($this->request->getPostParam('submit') == _('solved'))
|
||||
{
|
||||
// Mark Quest as solved
|
||||
$this->Quests->setQuestSolved($quest['id'], $character['id']);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Mark Quest as unsolved
|
||||
$this->Quests->setQuestUnsolved($quest['id'], $character['id']);
|
||||
}
|
||||
|
||||
// Redirect
|
||||
$this->redirect($this->linker->link(array('submissions', $seminary['url'], $questgroup['url'], $quest['url']), 1));
|
||||
}
|
||||
|
||||
// Render task submissions
|
||||
$task = $this->runQuesttypeAgent($questtypeAgent, $request, $response);
|
||||
}
|
||||
catch(\nre\exceptions\ViewNotFoundException $e) {
|
||||
$task = $e->getMessage();
|
||||
}
|
||||
catch(\nre\exceptions\ActionNotFoundException $e) {
|
||||
$task = $e->getMessage();
|
||||
}
|
||||
catch(\hhu\z\exceptions\QuesttypeModelNotValidException $e) {
|
||||
$task = $e->getMessage();
|
||||
}
|
||||
catch(\hhu\z\exceptions\QuesttypeModelNotFoundException $e) {
|
||||
$task = $e->getMessage();
|
||||
}
|
||||
catch(\hhu\z\exceptions\QuesttypeControllerNotValidException $e) {
|
||||
$task = $e->getMessage();
|
||||
}
|
||||
catch(\hhu\z\exceptions\QuesttypeControllerNotFoundException $e) {
|
||||
$task = $e->getMessage();
|
||||
}
|
||||
catch(\hhu\z\exceptions\QuesttypeAgentNotValidException $e) {
|
||||
$task = $e->getMessage();
|
||||
}
|
||||
catch(\hhu\z\exceptions\QuesttypeAgentNotFoundException $e) {
|
||||
$task = $e->getMessage();
|
||||
}
|
||||
|
||||
|
||||
// Return rendered output
|
||||
return $task;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Create a response for the Questtype rendering.
|
||||
*
|
||||
* @param string $action Action to run
|
||||
* @param mixed $param Additional parameters to add to the response
|
||||
* @return Response Generated response
|
||||
*/
|
||||
private function createQuesttypeResponse($action, $param1)
|
||||
{
|
||||
// Clone current response
|
||||
$response = clone $this->response;
|
||||
// Clear parameters
|
||||
$response->clearParams(1);
|
||||
|
||||
// Add Action
|
||||
$response->addParams(
|
||||
null,
|
||||
$action
|
||||
);
|
||||
|
||||
// Add additional parameters
|
||||
foreach(array_slice(func_get_args(), 1) as $param) {
|
||||
$response->addParam($param);
|
||||
}
|
||||
|
||||
|
||||
// Return response
|
||||
return $response;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Load and construct the QuesttypeAgent for a Questtype.
|
||||
*
|
||||
* @param string $questtypeClassname Name of the class for the Questtype of a Quest
|
||||
* @param Request $request Request
|
||||
* @param Response $response Response
|
||||
* @return QuesttypeAgent
|
||||
*/
|
||||
private function loadQuesttypeAgent($questtypeClassname, $request, $response)
|
||||
{
|
||||
// Load Agent
|
||||
\hhu\z\QuesttypeAgent::load($questtypeClassname);
|
||||
|
||||
|
||||
// Construct and return Agent
|
||||
return \hhu\z\QuesttypeAgent::factory($questtypeClassname, $request, $response);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Run and render the Agent for a QuesttypeAgent and return ist output.
|
||||
*
|
||||
* @param Agent $questtypeAgent QuesttypeAgent to run and render
|
||||
* @param Request $request Request
|
||||
* @param Response $response Response
|
||||
* @return string Rendered output
|
||||
*/
|
||||
private function runQuesttypeAgent($questtypeAgent, $request, $response)
|
||||
{
|
||||
// Run Agent
|
||||
$questtypeAgent->run($request, $response);
|
||||
|
||||
|
||||
// Render and return output
|
||||
return $questtypeAgent->render();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
?>
|
||||
Loading…
Add table
Add a link
Reference in a new issue