new structure for optional Questgroups instead of single Quests

This commit is contained in:
coderkun 2014-03-28 21:28:45 +01:00
commit ba8dd2ebc0
12 changed files with 353 additions and 252 deletions

View file

@ -24,7 +24,7 @@
*
* @var array
*/
public $models = array('seminaries', 'questgroupshierarchy', 'questgroups', 'quests');
public $models = array('seminaries', 'questgroupshierarchy', 'questgroups', 'quests', 'questtexts');
/**
* User permissions
*
@ -63,7 +63,7 @@
$questgroup = $this->Questgroups->getQuestgroupByUrl($seminary['id'], $questgroupUrl);
// Get Questgrouphierarchy
$questgroupshierarchy = $this->Questgroupshierarchy->getHierarchyById($questgroup['questgroupshierarchy_id']);
$questgroup['hierarchy'] = $this->Questgroupshierarchy->getHierarchyForQuestgroup($questgroup['id']);
// Get Character
$character = $this->Characters->getCharacterForUserAndSeminary($this->Auth->getUserId(), $seminary['id']);
@ -77,21 +77,25 @@
}
// Get child Questgroupshierarchy
$childQuestgroupshierarchy = $this->Questgroupshierarchy->getChildQuestgroupshierarchy($questgroupshierarchy['id']);
foreach($childQuestgroupshierarchy as &$hierarchy)
$childQuestgroupshierarchy = null;
if(!empty($questgroup['hierarchy']))
{
// Get Questgroups
$hierarchy['questgroups'] = $this->Questgroups->getQuestgroupsForHierarchy($hierarchy['id'], $questgroup['id']);
// Get additional data
for($i=0; $i<count($hierarchy['questgroups']); $i++)
$childQuestgroupshierarchy = $this->Questgroupshierarchy->getChildQuestgroupshierarchy($questgroup['hierarchy']['id']);
foreach($childQuestgroupshierarchy as &$hierarchy)
{
// Get Character XPs
$hierarchy['questgroups'][$i]['character_xps'] = $this->Questgroups->getAchievedXPsForQuestgroup($hierarchy['questgroups'][$i]['id'], $character['id']);
// Get Questgroups
$hierarchy['questgroups'] = $this->Questgroups->getQuestgroupsForHierarchy($hierarchy['id'], $questgroup['id']);
// Check permission of Questgroups
if($i >= 1) {
$hierarchy['questgroups'][$i]['access'] = $this->Questgroups->hasCharacterSolvedQuestgroup($hierarchy['questgroups'][$i-1]['id'], $character['id']);
// Get additional data
for($i=0; $i<count($hierarchy['questgroups']); $i++)
{
// Get Character XPs
$hierarchy['questgroups'][$i]['character_xps'] = $this->Questgroups->getAchievedXPsForQuestgroup($hierarchy['questgroups'][$i]['id'], $character['id']);
// Check permission of Questgroups
if($i >= 1) {
$hierarchy['questgroups'][$i]['access'] = $this->Questgroups->hasCharacterSolvedQuestgroup($hierarchy['questgroups'][$i-1]['id'], $character['id']);
}
}
}
}
@ -107,7 +111,7 @@
$quests = null;
if(count($childQuestgroupshierarchy) == 0)
{
$quests = $this->Quests->getMainquestsForQuestgroup($questgroup['id']);
$quests = $this->Quests->getQuestsForQuestgroup($questgroup['id']);
foreach($quests as $i => &$quest)
{
// Set status
@ -118,8 +122,8 @@
$quest['access'] = $this->Quests->hasCharacterSolvedQuest($quests[$i-1]['id'], $character['id']);
}
// Attach sidequests
$quests[$i]['sidequests'] = $this->Quests->getSidequestsForQuest($quest['id']);
// Attach related Questgroups
$quest['relatedQuestgroups'] = $this->Questgroups->getRelatedQuestsgroupsOfQuest($quest['id']);
}
}
@ -127,7 +131,6 @@
// Pass data to view
$this->set('seminary', $seminary);
$this->set('questgroup', $questgroup);
$this->set('questgroupshierarchy', $questgroupshierarchy);
$this->set('childquestgroupshierarchy', $childQuestgroupshierarchy);
$this->set('texts', $questgroupTexts);
$this->set('quests', $quests);