limit user and Character names to 12 chars
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e242e976e8
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258
questtypes/bossfight/BossfightQuesttypeController.inc
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258
questtypes/bossfight/BossfightQuesttypeController.inc
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<?php
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/**
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* The Legend of Z
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*
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* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
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* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
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* @license http://www.gnu.org/licenses/gpl.html
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* @link https://bitbucket.org/coderkun/the-legend-of-z
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*/
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namespace hhu\z\questtypes;
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/**
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* Controller of the BossfightQuesttypeAgent for a boss-fight.
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*
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* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
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*/
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class BossfightQuesttypeController extends \hhu\z\QuesttypeController
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{
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/**
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* Required models
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*
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* @var array
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*/
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public $models = array('media');
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/**
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* Save the answers of a Character for a Quest.
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*
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* @param array $seminary Current Seminary data
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* @param array $questgroup Current Questgroup data
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* @param array $quest Current Quest data
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* @param array $character Current Character data
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* @param array $answers Character answers for the Quest
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*/
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public function saveAnswersOfCharacter($seminary, $questgroup, $quest, $character, $answers)
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{
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// Prepare session
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$this->prepareSession($quest['id']);
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// Remove previous answers
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$this->Bossfight->clearCharacterSubmissions($quest['id'], $character['id']);
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// Save answers
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foreach($_SESSION['quests'][$quest['id']]['stages'] as &$stage) {
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$this->Bossfight->setCharacterSubmission($stage['id'], $character['id']);
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}
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}
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/**
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* Save additional data for the answers of a Character for a Quest.
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*
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* @param array $seminary Current Seminary data
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* @param array $questgroup Current Questgroup data
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* @param array $quest Current Quest data
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* @param array $character Current Character data
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* @param array $data Additional (POST-) data
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*/
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public function saveDataForCharacterAnswers($seminary, $questgroup, $quest, $character, $data)
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{
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}
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/**
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* Check if answers of a Character for a Quest match the correct ones.
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*
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* @param array $seminary Current Seminary data
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* @param array $questgroup Current Questgroup data
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* @param array $quest Current Quest data
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* @param array $character Current Character data
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* @return boolean True/false for a right/wrong answer or null for moderator evaluation
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*/
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public function matchAnswersOfCharacter($seminary, $questgroup, $quest, $character, $answers)
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{
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// Get Boss-Fight
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$fight = $this->Bossfight->getBossFight($quest['id']);
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// Prepare session
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$this->prepareSession($quest['id']);
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// Calculate lives
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$lives = array(
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'character' => $fight['lives_character'],
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'boss' => $fight['lives_boss']
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);
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foreach($_SESSION['quests'][$quest['id']]['stages'] as &$stage)
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{
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$lives['character'] += $stage['livedrain_character'];
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$lives['boss'] += $stage['livedrain_boss'];
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}
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return ($lives['boss'] == 0 && $lives['character'] > 0);
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}
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/**
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* Action: quest.
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*
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* Display a stage with a text and the answers for the following
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* stages.
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*
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* @param array $seminary Current Seminary data
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* @param array $questgroup Current Questgroup data
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* @param array $quest Current Quest data
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* @param array $character Current Character data
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* @param Exception $exception Character submission exception
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*/
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public function quest($seminary, $questgroup, $quest, $character, $exception)
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{
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// Get Boss-Fight
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$fight = $this->Bossfight->getBossFight($quest['id']);
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if(!is_null($fight['boss_seminarymedia_id'])) {
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$fight['bossmedia'] = $this->Media->getSeminaryMediaById($fight['boss_seminarymedia_id']);
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}
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// Prepare session
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$this->prepareSession($quest['id']);
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// Get Stage
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if($this->request->getRequestMethod() == 'POST' && !is_null($this->request->getPostParam('submit_stages')))
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{
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$stages = $this->request->getPostParam('submit_stages');
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$stageId = array_keys($stages)[0];
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$stage = $this->Bossfight->getStageById($stageId);
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}
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else
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{
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$_SESSION['quests'][$quest['id']]['stages'] = array();
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$stage = $this->Bossfight->getFirstStage($quest['id']);
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}
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// Store Stage in session
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if(count($_SESSION['quests'][$quest['id']]['stages']) == 0 || $_SESSION['quests'][$quest['id']]['stages'][count($_SESSION['quests'][$quest['id']]['stages'])-1]['id'] != $stage['id']) {
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$_SESSION['quests'][$quest['id']]['stages'][] = $stage;
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}
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// Calculate lives
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$lives = array(
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'character' => $fight['lives_character'],
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'boss' => $fight['lives_boss']
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);
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foreach($_SESSION['quests'][$quest['id']]['stages'] as &$stage)
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{
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$lives['character'] += $stage['livedrain_character'];
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$lives['boss'] += $stage['livedrain_boss'];
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}
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// Get Child-Stages
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$childStages = $this->Bossfight->getChildStages($stage['id']);
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// Get answer of Character
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if($this->request->getGetParam('show-answer') == 'true') {
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foreach($childStages as &$childStage) {
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$childStage['answer'] = $this->Bossfight->getCharacterSubmission($childStage['id'], $character['id']);
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}
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}
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// Pass data to view
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$this->set('seminary', $seminary);
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$this->set('character', $character);
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$this->set('fight', $fight);
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$this->set('stage', $stage);
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$this->set('lives', $lives);
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$this->set('childStages', $childStages);
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}
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/**
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* Action: submission.
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*
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* Display all stages with the answers the character has
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* choosen.
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*
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* @param array $seminary Current Seminary data
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* @param array $questgroup Current Questgroup data
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* @param array $quest Current Quest data
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* @param array $character Current Character data
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*/
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public function submission($seminary, $questgroup, $quest, $character)
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{
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// Get Boss-Fight
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$fight = $this->Bossfight->getBossFight($quest['id']);
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if(!is_null($fight['boss_seminarymedia_id'])) {
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$fight['bossmedia'] = $this->Media->getSeminaryMediaById($fight['boss_seminarymedia_id']);
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}
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// Get stages
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$stages = array();
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$stage = $this->Bossfight->getFirstStage($quest['id']);
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while(!is_null($stage))
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{
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$stages[] = $stage;
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$childStages = $this->Bossfight->getChildStages($stage['id']);
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$stage = null;
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foreach($childStages as &$childStage)
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{
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if($this->Bossfight->getCharacterSubmission($childStage['id'], $character['id']))
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{
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$stage = $childStage;
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break;
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}
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}
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}
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// Calculate lives
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$stages[0]['lives'] = array(
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'character' => $fight['lives_character'],
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'boss' => $fight['lives_boss']
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);
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for($i=1; $i<count($stages); $i++)
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{
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$stages[$i]['lives'] = array(
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'character' => $stages[$i-1]['lives']['character'] + $stages[$i]['livedrain_character'],
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'boss' => $stages[$i-1]['lives']['boss'] + $stages[$i]['livedrain_boss'],
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);
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}
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// Pass data to view
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$this->set('seminary', $seminary);
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$this->set('character', $character);
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$this->set('fight', $fight);
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$this->set('stages', $stages);
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}
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/**
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* Prepare the session to store stage information in
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*
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* @param int $questId ID of Quest
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*/
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private function prepareSession($questId)
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{
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if(!array_key_exists('quests', $_SESSION)) {
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$_SESSION['quests'] = array();
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}
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if(!array_key_exists($questId, $_SESSION['quests'])) {
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$_SESSION['quests'][$questId] = array();
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}
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if(!array_key_exists('stages', $_SESSION['quests'][$questId])) {
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$_SESSION['quests'][$questId]['stages'] = array();
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}
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}
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}
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?>
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