* @copyright 2014 Heinrich-Heine-Universität Düsseldorf * @license http://www.gnu.org/licenses/gpl.html * @link https://bitbucket.org/coderkun/the-legend-of-z */ namespace hhu\z\controllers; /** * Abstract class for implementing a Controller for a Seminary and its * concepts. * * @author Oliver Hanraths */ abstract class SeminaryRoleController extends \hhu\z\controllers\IntermediateController { /** * Required components * * @var array */ public $components = array('achievement', 'auth'); /** * Required models * * @var array */ public $models = array('seminaries', 'userseminaryroles', 'characters', 'achievements'); /** * Data of currently logged in user if any * * @var array */ public static $user = null; /** * Construct a new SeminaryRole Controller. * * @throws DriverNotFoundException * @throws DriverNotValidException * @throws ModelNotValidException * @throws ModelNotFoundException * @throws ViewNotFoundException * @param string $layoutName Name of the current Layout * @param string $action Current Action * @param Agent $agent Corresponding Agent */ public function __construct($layoutName, $action, $agent) { parent::__construct($layoutName, $action, $agent); } /** * Prefilter that is executed before running the Controller. * * @param Request $request Current request * @param Response $response Current response */ public function preFilter(\nre\core\Request $request, \nre\core\Response $response) { parent::preFilter($request, $response); // Check permissions $this->checkPermission($request, $response); // Check achievements $this->checkAchievements($request, $response); } /** * Postfilter that is executed after running the Controller. * * @param Request $request Current request * @param Response $response Current response */ public function postFilter(\nre\core\Request $request, \nre\core\Response $response) { parent::postFilter($request, $response); } /** * Check user permissions. * * @throws AccessDeniedException */ private function checkPermission(\nre\core\Request $request, \nre\core\Response $response) { // Do not check index page if(is_null($request->getParam(3))) { return; } // Determine user and seminary $userId = $this->Auth->getUserId(); $seminary = $this->Seminaries->getSeminaryByUrl($request->getParam(3)); // Determine user seminary roles $userSeminaryRoles = array(); $roles = $this->Userseminaryroles->getUserseminaryrolesForUserById($userId, $seminary['id']); foreach($roles as &$role) { $userSeminaryRoles[] = $role['name']; } // Determine permissions for current action $action = $this->request->getParam(2, 'action'); if(!property_exists($this, 'seminaryPermissions')) { return; // Allow if nothing is specified } if(!array_key_exists($action, $this->seminaryPermissions)) { return; // Allow if Action is not specified } $permissions = $this->seminaryPermissions[$action]; // Check permissions if(count(array_intersect($userSeminaryRoles, $permissions)) == 0) { throw new \nre\exceptions\AccessDeniedException(); } } /** * Check for newly achieved Achievements. */ private function checkAchievements(\nre\core\Request $request, \nre\core\Response $response) { // Get Seminary $seminary = self::$seminary; // Get Character $character = self::$character; // Get unachieved Achievments $achievements = array_merge( $this->Achievements->getUnachhievedAchievementsForCharacter($seminary['id'], $character['id']), $this->Achievements->getUnachievedOnlyOnceAchievementsForSeminary($seminary['id']) ); // Check conditions foreach($achievements as &$achievement) { // Get conditions $conditions = array(); $progress = 0; switch($achievement['condition']) { // Date conditions case 'date': $conditionsDate = $this->Achievements->getAchievementConditionsDate($achievement['id']); foreach($conditionsDate as &$condition) { $conditions[] = array( 'func' => 'checkAchievementConditionDate', 'params' => array( $condition['select'] ) ); } break; // Character conditions case 'character': $conditionsCharacter = $this->Achievements->getAchievementConditionsCharacter($achievement['id']); foreach($conditionsCharacter as &$condition) { $conditions[] = array( 'func' => 'checkAchievementConditionCharacter', 'params' => array( $condition['field'], $condition['value'], $character['id'] ) ); } break; // Quest conditions case 'quest': $conditionsQuest = $this->Achievements->getAchievementConditionsQuest($achievement['id']); foreach($conditionsQuest as &$condition) { $conditions[] = array( 'func' => 'checkAchievementConditionQuest', 'params' => array( $condition['field'], $condition['count'], $condition['value'], $condition['status'], $condition['groupby'], $condition['quest_id'], $character['id'] ) ); } break; // Achievement conditions case 'achievement': $conditionsAchievement = $this->Achievements->getAchievementConditionsAchievement($achievement['id']); foreach($conditionsAchievement as &$condition) { $conditions[] = array( 'func' => 'checkAchievementConditionAchievement', 'params' => array( $condition['field'], $condition['count'], $condition['value'], $condition['groupby'], $condition['meta_achievement_id'], $character['id'] ) ); } break; } // Check conditions $achieved = ($achievement['all_conditions'] == 1); foreach($conditions as &$condition) { // Calculate result of condition $result = call_user_func_array( array( $this->Achievements, $condition['func'] ), $condition['params'] ); // The overall result and abort if possible if($achievement['all_conditions']) { if(!$result) { $achieved = false; break; } } else { if($result) { $achieved = true; break; } } } // Set status if($achieved) { $this->Achievements->setAchievementAchieved($achievement['id'], $character['id']); } } } } ?>