* @copyright 2014 Heinrich-Heine-Universität Düsseldorf * @license http://www.gnu.org/licenses/gpl.html * @link https://bitbucket.org/coderkun/the-legend-of-z */ namespace hhu\z\questtypes; /** * Controller of the SubmitQuesttypeAgent for a submit task. * * @author Oliver Hanraths */ class SubmitQuesttypeController extends \hhu\z\QuesttypeController { /** * Required models * * @var array */ public $models = array('quests'); /** * Save the answers of a Character for a Quest. * * @param int $questId ID of Quest to save answers for * @param int $characterId ID of Character to save answers of * @param array $answers Character answers for the Quest */ public function saveAnswersOfCharacter($questId, $characterId, $answers) { // Get already submitted answer $characterSubmission = $this->Submit->getCharacterSubmission($questId, $characterId); // Save answer if(is_null($characterSubmission) && array_key_exists(0, $answers)) { $this->Submit->setCharacterSubmission($questId, $characterId, $answers[0]); } } /** * Check if answers of a Character for a Quest match the correct ones. * * @param int $questId ID of Quest to match answers for * @param int $characterId ID of Character to match answers of * @param array $answers Character answers for the Quest * @return boolean True/false for a right/wrong answer or null for moderator evaluation */ public function matchAnswersOfCharacter($questId, $characterId, $answers) { // A moderator has to evaluate the answer return null; } /** * Action: quest. * * Display a big textbox to let the user enter a text that has * to be evaluated by a moderator. * * @param int $questId ID of Quest to show * @param int $characterId ID of Character */ public function quest($questId, $characterId) { // Answer (Submission) $characterSubmission = $this->Submit->getCharacterSubmission($questId, $characterId); // Wordcount $wordcount = 0; if(!is_null($characterSubmission)) { $wordcount = count(preg_split('/\s+/', $characterSubmission['text'])); } // Pass data to view $this->set('submission', $characterSubmission); $this->set('wordcount', $wordcount); } /** * Action: submission. * * Show the submission of a Character for a Quest. * * @param int $questId ID of Quest to show submission for * @param int $characterId ID of Character to show submission of */ public function submission($questId, $characterId) { // Get Character submission $submission = $this->Submit->getCharacterSubmission($questId, $characterId); // Status $solved = $this->Quests->hasCharacterSolvedQuest($questId, $characterId); // Pass data to view $this->set('submission', $submission); $this->set('solved', $solved); } } ?>