questlab/models/QuestsModel.inc
2014-04-29 14:18:04 +02:00

488 lines
13 KiB
PHP

<?php
/**
* The Legend of Z
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://bitbucket.org/coderkun/the-legend-of-z
*/
namespace hhu\z\models;
/**
* Model to interact with Quests-table.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
class QuestsModel extends \hhu\z\Model
{
/**
* Quest-status: Entered
*
* @var int;
*/
const QUEST_STATUS_ENTERED = 0;
/**
* Quest-status: submitted
*
* @var int;
*/
const QUEST_STATUS_SUBMITTED = 1;
/**
* Quest-status: Unsolved
*
* @var int;
*/
const QUEST_STATUS_UNSOLVED = 2;
/**
* Quest-status: Solved
*
* @var int;
*/
const QUEST_STATUS_SOLVED = 3;
/**
* Construct a new QuestsModel.
*/
public function __construct()
{
parent::__construct();
}
/**
* Get a Quest and its data by its URL.
*
* @throws IdNotFoundException
* @param int $seminaryId ID of the corresponding Seminary
* @param int $questgroupId ID of the corresponding Questgroup
* @param string $questURL URL-title of a Quest
* @return array Quest data
*/
public function getQuestByUrl($seminaryId, $questgroupId, $questUrl)
{
$data = $this->db->query(
'SELECT quests.id, quests.questgroup_id, quests.questtype_id, quests.title, quests.url, quests.xps, quests.entry_text, quests.task, quests.wrong_text, quests.questsmedia_id '.
'FROM quests '.
'LEFT JOIN questgroups ON questgroups.id = quests.questgroup_id '.
'WHERE questgroups.seminary_id = ? AND questgroups.id = ? AND quests.url = ?',
'iis',
$seminaryId, $questgroupId, $questUrl
);
if(empty($data)) {
throw new \nre\exceptions\IdNotFoundException($questUrl);
}
return $data[0];
}
/**
* Get a Quest and its data by its ID.
*
* @throws IdNotFoundException
* @param string $questId ID of a Quest
* @return array Quest data
*/
public function getQuestById($questId)
{
$data = $this->db->query(
'SELECT quests.id, quests.questgroup_id, quests.questtype_id, quests.title, quests.url, quests.xps, quests.entry_text, quests.task, quests.wrong_text, quests.questsmedia_id '.
'FROM quests '.
'LEFT JOIN questgroups ON questgroups.id = quests.questgroup_id '.
'WHERE quests.id = ?',
'i',
$questId
);
if(empty($data)) {
throw new \nre\exceptions\IdNotFoundException($questId);
}
return $data[0];
}
/**
* Get the first Quest of a Qusetgroup.
*
* @param int $questId ID of Questgroup
* @return array Data of first Quest
*/
public function getFirstQuestOfQuestgroup($questgroupId)
{
$data = $this->db->query(
'SELECT id, questtype_id, title, url, xps, task '.
'FROM quests '.
'LEFT JOIN quests_previousquests ON quests_previousquests.quest_id = quests.id '.
'WHERE questgroup_id = ? AND quests_previousquests.previous_quest_id IS NULL',
'i',
$questgroupId
);
if(!empty($data)) {
return $data[0];
}
return null;
}
/**
* Get Quests that follow-up a Quest.
*
* @param int $questId ID of Quest to get next Quests of
* @return array Quests data
*/
public function getNextQuests($questId)
{
return $this->db->query(
'SELECT quests.id, quests.questtype_id, quests.title, quests.url, quests.xps, quests.entry_text, quests.task, questgroups.title AS questgroup_title, questgroups.url AS questgroup_url '.
'FROM quests_previousquests '.
'INNER JOIN quests ON quests.id = quests_previousquests.quest_id '.
'INNER JOIN questgroups ON questgroups.id = quests.questgroup_id '.
'WHERE quests_previousquests.previous_quest_id = ?',
'i',
$questId
);
}
/**
* Get Quests that the given Quests follows-up to.
*
* @param int $questId ID of Quest to get previous Quests of
* @return array Quests data
*/
public function getPreviousQuests($questId)
{
return $this->db->query(
'SELECT quests.id, quests.title, quests.url, quests.entry_text, questgroups.title AS questgroup_title, questgroups.url AS questgroup_url '.
'FROM quests_previousquests '.
'INNER JOIN quests ON quests.id = quests_previousquests.previous_quest_id '.
'INNER JOIN questgroups ON questgroups.id = quests.questgroup_id '.
'WHERE quests_previousquests.quest_id = ?',
'i',
$questId
);
}
/**
* Mark a Quest as entered for a Character.
*
* @param int $questId ID of Quest to mark as entered
* @param int $characterId ID of Character that entered the Quest
*/
public function setQuestEntered($questId, $characterId)
{
$this->setQuestStatus($questId, $characterId, self::QUEST_STATUS_ENTERED, false);
}
/**
* Mark a Quest as submitted for a Character.
*
* @param int $questId ID of Quest to mark as unsolved
* @param int $characterId ID of Character that unsolved the Quest
*/
public function setQuestSubmitted($questId, $characterId)
{
$this->setQuestStatus($questId, $characterId, self::QUEST_STATUS_SUBMITTED);
}
/**
* Mark a Quest as unsolved for a Character.
*
* @param int $questId ID of Quest to mark as unsolved
* @param int $characterId ID of Character that unsolved the Quest
*/
public function setQuestUnsolved($questId, $characterId)
{
$this->setQuestStatus($questId, $characterId, self::QUEST_STATUS_UNSOLVED);
}
/**
* Mark a Quest as solved for a Character.
*
* @param int $questId ID of Quest to mark as solved
* @param int $characterId ID of Character that solved the Quest
*/
public function setQuestSolved($questId, $characterId)
{
$this->setQuestStatus($questId, $characterId, self::QUEST_STATUS_SOLVED, false);
}
/**
* Determine if the given Character has entered a Quest.
*
* @param int $questId ID of Quest to check
* @param int $characterId ID of Character to check
* @result boolean Whether Character has entered the Quest or not
*/
public function hasCharacterEnteredQuest($questId, $characterId)
{
$count = $this->db->query(
'SELECT count(id) AS c '.
'FROM quests_characters '.
'WHERE quest_id = ? AND character_id = ? AND status IN (?,?,?)',
'iiiii',
$questId,
$characterId,
self::QUEST_STATUS_ENTERED, self::QUEST_STATUS_SOLVED, self::QUEST_STATUS_UNSOLVED
);
return (!empty($count) && intval($count[0]['c']) > 0);
}
/**
* Determine if the given Character has tried to solve a Quest.
*
* @param int $questId ID of Quest to check
* @param int $characterId ID of Character to check
* @result boolean Whether Character has tried to solved the Quest or not
*/
public function hasCharacterTriedQuest($questId, $characterId)
{
$count = $this->db->query(
'SELECT count(id) AS c '.
'FROM quests_characters '.
'WHERE quest_id = ? AND character_id = ? AND status IN (?,?)',
'iiii',
$questId,
$characterId,
self::QUEST_STATUS_SOLVED, self::QUEST_STATUS_UNSOLVED
);
return (!empty($count) && intval($count[0]['c']) > 0);
}
/**
* Determine if the given Character has solved the given Quest.
*
* @param int $questId ID of Quest to check
* @param int $characterId ID of Character to check
* @result boolean Whether Character has solved the Quest or not
*/
public function hasCharacterSolvedQuest($questId, $characterId)
{
$count = $this->db->query(
'SELECT count(id) AS c '.
'FROM quests_characters '.
'WHERE quest_id = ? AND character_id = ? AND status = ?',
'iii',
$questId,
$characterId,
self::QUEST_STATUS_SOLVED
);
return (!empty($count) && intval($count[0]['c']) > 0);
}
/**
* Get the last Quests for a Character.
*
* @param int $characterId ID of Character
* @retrun array Quest data
*/
public function getLastQuestForCharacter($characterId)
{
$data = $this->db->query(
'SELECT quests.id, quests.questgroup_id, quests.questtype_id, quests.title, quests.url, quests.xps, quests.task, quests.wrong_text, quests.questsmedia_id '.
'FROM quests_characters '.
'LEFT JOIN quests ON quests.id = quests_characters.quest_id '.
'WHERE quests_characters.character_id = ? AND quests_characters.status IN (?, ?, ?) '.
'ORDER BY quests_characters.created desc '.
'LIMIT 1',
'iiii',
$characterId,
self::QUEST_STATUS_ENTERED, self::QUEST_STATUS_SUBMITTED, self::QUEST_STATUS_SOLVED
);
if(!empty($data)) {
return $data[0];
}
return null;
}
/**
* Get all Quests for a Seminary.
*
* @param int $seminaryId ID of Seminary
* @return array Quests for this Seminary
*/
public function getQuestsForSeminary($seminaryId)
{
return $this->db->query(
'SELECT DISTINCT quests.id, quests.questgroup_id, quests.questtype_id, quests.title, quests.url, quests.xps, quests.task, quests.wrong_text, quests.questsmedia_id '.
'FROM questgroups '.
'INNER JOIN quests ON quests.questgroup_id = questgroups.id '.
'WHERE questgroups.seminary_id = ?',
'i',
$seminaryId
);
}
/**
* Get all Quests that are linked to a Questtopic.
*
* @param int $questtopicId ID of Questtopic
* @return array Quests for this Questtopic
*/
public function getQuestsForQuesttopic($questtopicId)
{
return $this->db->query(
'SELECT DISTINCT quests.id, quests.questgroup_id, quests.questtype_id, quests.title, quests.url, quests.xps, quests.task, quests.wrong_text, quests.questsmedia_id '.
'FROM quests_questsubtopics '.
'INNER JOIN questsubtopics ON questsubtopics.id = quests_questsubtopics.questsubtopic_id '.
'INNER JOIN quests ON quests.id = quests_questsubtopics.quest_id '.
'WHERE questsubtopics.questtopic_id = ?',
'i',
$questtopicId
);
}
/**
* Mark a Quest for a Character.
*
* @param int $questId ID of Quest to mark
* @param int $characterId ID of Character to mark the Quest for
* @param int $status Quest status to mark
* @param boolean $repeated Insert although status is already set for this Quest and Character
*/
private function setQuestStatus($questId, $characterId, $status, $repeated=true)
{
// Check if status is already set
if(!$repeated)
{
$count = $this->db->query(
'SELECT count(*) AS c '.
'FROM quests_characters '.
'WHERE quest_id = ? AND character_id = ? AND status = ?',
'iii',
$questId,
$characterId,
$status
);
if(!empty($count) && intval($count[0]['c']) > 0) {
return;
}
}
// Set status
$this->db->query(
'INSERT INTO quests_characters '.
'(quest_id, character_id, status) '.
'VALUES '.
'(?, ?, ?) ',
'iii',
$questId,
$characterId,
$status
);
}
/**
* Get the last status of a Quest for a Character.
*
* @param int $questId ID of Quest
* @param int $characterId ID of Character to get status for
* @return int Last status
*/
public function getLastQuestStatus($questId, $characterId)
{
$data = $this->db->query(
'SELECT id, created, status '.
'FROM quests_characters '.
'WHERE quest_id = ? AND character_id = ? '.
'ORDER BY created DESC '.
'LIMIT 1',
'ii',
$questId, $characterId
);
if(!empty($data)) {
return $data[0];
}
return null;
}
/**
* Create a new Quest.
*
* @param int $userId User-ID that creates the new character
* @param string $name Name for new Quest
* @param int $questgroupId ID of Questgroup
* @param int $questtypeId ID of Questtype
* @param int $xps XPs for new Quest
* @param string $entrytext Entrytext for new Quest
* @param string $wrongtext Wrongtext for new Quest
* @param string $task Task for new Quest
* @return int ID of new Quest
*/
public function createQuest($userId, $name, $questgroupId, $questtypeId, $xps, $entrytext, $wrongtext, $task)
{
$this->db->query(
'INSERT INTO quests '.
'(created_user_id, questgroup_id, questtype_id, title, url, xps, entry_text, wrong_text, task) '.
'VALUES '.
'(?, ?, ?, ?, ?, ?, ?, ?, ?)',
'iiississs',
$userId, $questgroupId, $questtypeId,
$name, \nre\core\Linker::createLinkParam($name),
$xps, $entrytext, $wrongtext, $task
);
return $this->db->getInsertId();
}
/**
* Set the media for a Quest.
*
* @param int $questId ID of Quest to set media for
* @param int $questmediaId ID of Questsmedia to set
*/
public function setQuestmedia($questId, $questsmediaId)
{
$this->db->query(
'UPDATE quests '.
'SET questsmedia_id = ? '.
'WHERE id = ?',
'ii',
$questsmediaId,
$questId
);
}
}
?>