questlab/app/controllers/QuesttypeController.inc

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<?php
/**
* Questlab
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
* @copyright 2014 2016 Heinrich-Heine-Universität Düsseldorf
* @license http://www.gnu.org/licenses/gpl.html
* @link https://github.com/coderkun/questlab
*/
namespace hhu\z\controllers;
/**
* Abstract class for implementing a QuesttypeController.
*
* @author Oliver Hanraths <oliver.hanraths@uni-duesseldorf.de>
*/
abstract class QuesttypeController extends \hhu\z\Controller
{
/**
* Required models
*
* @var array
*/
public $models = array('seminaries', 'questgroups', 'quests', 'characters');
/**
* Save the answers of a Character for a Quest.
*
* @param array $seminary Current Seminary data
* @param array $questgroup Current Questgroup data
* @param array $quest Current Quest data
* @param array $character Current Character data
* @param array $answers Character answers for the Quest
*/
public abstract function saveAnswersOfCharacter($seminary, $questgroup, $quest, $character, $answers);
/**
* Save additional data for the answers of a Character for a Quest.
*
* @param array $seminary Current Seminary data
* @param array $questgroup Current Questgroup data
* @param array $quest Current Quest data
* @param array $character Current Character data
* @param array $data Additional (POST-) data
*/
public abstract function saveDataForCharacterAnswers($seminary, $questgroup, $quest, $character, $data);
/**
* Check if answers of a Character for a Quest match the correct ones.
*
* @param array $seminary Current Seminary data
* @param array $questgroup Current Questgroup data
* @param array $quest Current Quest data
* @param array $character Current Character data
* @param array $answers Character answers for the Quest
* @return boolean True/false for a right/wrong answer or null for moderator evaluation
*/
public abstract function matchAnswersOfCharacter($seminary, $questgroup, $quest, $character, $answers);
/**
* Action: quest.
*
* Show the task of a Quest.
*
* @param array $seminary Current Seminary data
* @param array $questgroup Current Questgroup data
* @param array $quest Current Quest data
* @param array $character Current Character data
* @param \Exception $exception Character submission exception
*/
public abstract function quest($seminary, $questgroup, $quest, $character, $exception);
/**
* Action: submission.
*
* Show the submission of a Character for a Quest.
*
* @param array $seminary Current Seminary data
* @param array $questgroup Current Questgroup data
* @param array $quest Current Quest data
* @param array $character Current Character data
*/
public abstract function submission($seminary, $questgroup, $quest, $character);
/**
* Action: edittask.
*
* Edit the task of a Quest.
*
* @param array $seminary Current Seminary data
* @param array $questgroup Current Questgroup data
* @param array $quest Current Quest data
*/
public abstract function edittask($seminary, $questgroup, $quest);
/**
* Load a QuesttypeController.
*
* @static
* @throws \hhu\z\exceptions\QuesttypeControllerNotFoundException
* @throws \hhu\z\exceptions\QuesttypeControllerNotValidException
* @param string $controllerName Name of the QuesttypeController to load
*/
public static function load($controllerName)
{
// Determine full classname
$className = self::getClassName($controllerName);
try {
// Load class
static::loadClass($controllerName, $className);
// Validate class
static::checkClass($className, get_class());
}
catch(\nre\exceptions\ClassNotValidException $e) {
throw new \hhu\z\exceptions\QuesttypeControllerNotValidException($e->getClassName());
}
catch(\nre\exceptions\ClassNotFoundException $e) {
throw new \hhu\z\exceptions\QuesttypeControllerNotFoundException($e->getClassName());
}
}
/**
* Instantiate a QuesttypeController (Factory Pattern).
*
* @static
* @throws \nre\exceptions\DatamodelException
* @throws \nre\exceptions\DriverNotFoundException
* @throws \nre\exceptions\DriverNotValidException
* @throws \nre\exceptions\ModelNotValidException
* @throws \nre\exceptions\ModelNotFoundException
* @throws \nre\exceptions\ViewNotFoundException
* @throws \hhu\z\exceptions\QuesttypeModelNotValidException
* @throws \hhu\z\exceptions\QuesttypeModelNotFoundException
* @param string $controllerName Name of the QuesttypeController to instantiate
* @param string $layoutName Name of the current Layout
* @param string $action Current Action
* @param \nre\core\Agent $agent Corresponding Agent
*/
public static function factory($controllerName, $layoutName, $action, $agent)
{
// Determine full classname
$className = self::getClassName($controllerName);
// Construct and return Controller
return new $className($layoutName, $action, $agent);
}
/**
* Determine the Controller-classname for the given Questtype-name.
*
* @static
* @param string $questtypeName Questtype-name to get Controller-classname of
* @return string Classname for the Questtype-name
*/
private static function getClassName($questtypeName)
{
$className = \nre\core\ClassLoader::concatClassNames($questtypeName, \nre\core\ClassLoader::stripClassType(\nre\core\ClassLoader::stripNamespace(get_class())), 'controller');
return \nre\configs\AppConfig::$app['namespace']."questtypes\\$className";
}
/**
* Load the class of a QuesttypeController
*
* @static
* @throws \nre\exceptions\ClassNotFoundException
* @param string $questtypeName Name of the QuesttypeController to load
* @param string $fullClassName Name of the class to load
*/
private static function loadClass($questtypeName, $fullClassName)
{
// Determine folder to look in
$className = explode('\\', $fullClassName);
$className = array_pop($className);
// Determine filename
$fileName = ROOT.DS.\nre\configs\AppConfig::$dirs['questtypes'].DS.strtolower($questtypeName).DS.$className.\nre\configs\CoreConfig::getFileExt('includes');
// Check file
if(!file_exists($fileName))
{
throw new \nre\exceptions\ClassNotFoundException(
$fullClassName
);
}
// Include file
include_once($fileName);
}
/**
* Check inheritance of the QuesttypeController-class.
*
* @static
* @throws \nre\exceptions\ClassNotValidException
* @param string $className Name of the class to check
* @param string $parentClassName Name of the parent class
*/
public static function checkClass($className, $parentClassName)
{
// Check if class is subclass of parent class
if(!is_subclass_of($className, $parentClassName)) {
throw new \nre\exceptions\ClassNotValidException(
$className
);
}
}
/**
* Construct a new application Controller.
*
* @throws \nre\exceptions\DriverNotFoundException
* @throws \nre\exceptions\DriverNotValidException
* @throws \nre\exceptions\ModelNotValidException
* @throws \nre\exceptions\ModelNotFoundException
* @throws \nre\exceptions\ViewNotFoundException
* @throws \hhu\z\exceptions\QuesttypeModelNotValidException
* @throws \hhu\z\exceptions\QuesttypeModelNotFoundException
* @param string $layoutName Name of the current Layout
* @param string $action Current Action
* @param Agent $agent Corresponding Agent
*/
public function __construct($layoutName, $action, $agent)
{
parent::__construct($layoutName, $action, $agent);
}
/**
* Load the Models of this Controller.
*
* @throws \nre\exceptions\DatamodelException
* @throws \nre\exceptions\DriverNotFoundException
* @throws \nre\exceptions\DriverNotValidException
* @throws \nre\exceptions\ModelNotValidException
* @throws \nre\exceptions\ModelNotFoundException
* @throws \hhu\z\exceptions\QuesttypeModelNotValidException
* @throws \hhu\z\exceptions\QuesttypeModelNotFoundException
*/
protected function loadModels()
{
// Load default models
parent::loadModels();
// Load QuesttypeModel
$this->loadModel();
}
/**
* Load the Model of the Questtype.
*
* @throws \hhu\z\exceptions\QuesttypeModelNotValidException
* @throws \hhu\z\exceptions\QuesttypeModelNotFoundException
*/
private function loadModel()
{
// Determine Model
$model = \nre\core\ClassLoader::stripClassType(\nre\core\ClassLoader::stripClassType(\nre\core\ClassLoader::stripNamespace(get_class($this))));
// Load class
\hhu\z\models\QuesttypeModel::load($model);
// Construct Model
$modelName = ucfirst(strtolower($model));
$this->$modelName = \hhu\z\models\QuesttypeModel::factory($model);
}
/**
* Load the View of this QuesttypeController.
*
* @throws \nre\exceptions\ViewNotFoundException
* @param string $layoutName Name of the current Layout
* @param string $action Current Action
*/
protected function loadView($layoutName, $action)
{
// Check Layout name
if(is_null($layoutName)) {
return;
}
// Determine controller name
$controllerName = \nre\core\ClassLoader::stripClassType(\nre\core\ClassLoader::getClassName(get_class($this)));
// Load view
$this->view = \hhu\z\views\QuesttypeView::loadAndFactory($layoutName, $controllerName, $action);
}
}
?>