Questtype ?Bossfight?: create and display decision tree
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3 changed files with 534 additions and 36 deletions
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@ -25,6 +25,27 @@
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* @var array
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*/
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public $models = array('media');
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/**
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* Required components
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*
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* @var array
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*/
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public $components = array('validation');
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private $validationSettings = array(
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'bossname' => array(
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'minlength' => 1,
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'maxlength' => 32
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),
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'lives_boss' => array(
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'minlength' => 1,
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'regex' => '/^(\d*)$/'
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),
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'lives_character' => array(
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'minlength' => 1,
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'regex' => '/^(\d*)$/'
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)
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);
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@ -227,23 +248,199 @@
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*/
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public function edittask($seminary, $questgroup, $quest)
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{
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// Get Fight
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$fight = $this->Bossfight->getBossFight($quest['id']);
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/*
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if(!is_null($fight['boss_seminarymedia_id'])) {
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$fight['bossmedia'] = $this->Media->getSeminaryMediaById($fight['boss_seminarymedia_id']);
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}
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*/
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// Get stages
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$stage = $this->Bossfight->getFirstStage($quest['id']);
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$stage['childs'] = $this->getChildStages($stage['id']);
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// Get Character
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$character = $this->Characters->getCharacterForUserAndSeminary($this->Auth->getUserId(), $seminary['id']);
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// Create (pseudo) tree
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$tree = $this->createStageTree($fight['lives_character'], $fight['lives_boss']);
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$this->attachStages($quest['id'], $tree);
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// TODO Test
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print_r($this->createStageTree2($quest['id'], $fight['lives_character'], $fight['lives_boss']));
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// Get allowed mimetypes
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$mimetypes = \nre\configs\AppConfig::$mimetypes['questtypes'];
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// Values
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$step = 1;
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$steps = 1;
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$bossname = $fight['bossname'];
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$livesCharacter = $fight['lives_character'];
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$livesBoss = $fight['lives_boss'];
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$fields = array('bossname', 'lives_boss', 'lives_character');
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$validation = true;
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// Save submitted data
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if($this->request->getRequestMethod() == 'POST')
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{
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// Get current step
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$step = max(0, min($steps, intval($this->request->getPostParam('step'))));
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// Bossfight
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if($step == 0)
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{
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// Get params and validate them
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$validation = $this->Validation->validateParams($this->request->getPostParams(), $fields, $this->validationSettings);
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$bossname = $this->request->getPostParam('bossname');
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$livesCharacter = $this->request->getPostParam('lives_character');
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$livesBoss = $this->request->getPostParam('lives_boss');
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// Validate image
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$bossimage = null;
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if(!empty($_FILES) && array_key_exists('bossimage', $_FILES) && $_FILES['bossimage']['error'] != UPLOAD_ERR_NO_FILE)
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{
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$bossimage = $_FILES['bossimage'];
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// Check error
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if($bossimage['error'] !== UPLOAD_ERR_OK) {
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$validation = $this->Validation->addValidationResult($validation, 'bossimage', 'error', $bossimage['error']);
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}
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// Check mimetype
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$bossimageMimetype = null;
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$bossimage['mimetype'] = \hhu\z\Utils::getMimetype($bossimage['tmp_name'], $bossimage['type']);
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foreach($mimetypes as &$mimetype)
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{
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if($mimetype['mimetype'] == $bossimage['mimetype']) {
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$bossimageMimetype = $mimetype;
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break;
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}
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}
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if(is_null($bossimageMimetype)) {
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$validation = $this->Validation->addValidationResult($validation, 'bossimage', 'mimetype', $bossimage['mimetype']);
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}
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elseif($bossimage['size'] > $bossimageMimetype['size']) {
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$validation = $this->Validation->addValidationResult($validation, 'bossimage', 'size', $bossimageMimetype['size']);
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}
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}
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// Set Bossfight data
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if($validation === true)
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{
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// Upload boss image
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$mediaId = $this->Media->createQuestMedia(
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$this->Auth->getUserId(),
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$seminary['id'],
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sprintf('quest-bossfight-%s', $quest['url']),
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'',
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$bossimage['mimetype'],
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$bossimage['tmp_name']
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);
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// Save data
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if(!is_null($fight))
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{
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// Edit Bossfight
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$this->Bossfight->editBossFight(
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$quest['id'],
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$bossname,
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($mediaId !== false ? $mediaId : $fight['boss_seminarymedia_id']),
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$livesCharacter,
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$livesBoss
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);
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// TODO Delete needless stages
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}
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elseif($mediaId !== false)
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{
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// Create new Bossfight
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$this->Bossfight-createBossFight(
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$this->Auth->getUserId(),
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$quest['id'],
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$bossname,
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$mediaId,
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$livesCharacter,
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$livesBoss
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);
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}
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// Reload fight
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$fight = $this->Bossfight->getBossFight($quest['id']);
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if(!is_null($fight['boss_seminarymedia_id'])) {
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$fight['bossmedia'] = $this->Media->getSeminaryMediaById($fight['boss_seminarymedia_id']);
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}
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$tree = $this->createStageTree($fight['lives_character'], $fight['lives_boss']);
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$this->attachStages($quest['id'], $tree);
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}
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}
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// Stages
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elseif($step == 1)
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{
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// Get stages
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$stages = $this->request->getPostParam('stages');
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// Save stages
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foreach($tree as $i => &$v)
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{
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if(array_key_exists($i, $stages))
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{
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foreach($v as $j => &$h)
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{
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if(array_key_exists($j, $stages[$i]))
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{
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/*
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$text = $stages[$i][$j]['text'];
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$question = $stages[$i][$j]['question'];
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if(array_key_exists('stage', $h) && !empty($h['stage']))
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{
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// TODO Edit stage
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$stageId = $h['stage']['id'];
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var_dump($stageId);
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}
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else
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{
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// TODO Create new stage
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var_dump('create stage');
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}
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*/
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}
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}
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}
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}
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}
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// Go to next/previous step
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// Go to next/previous step
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if($validation === true)
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{
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if(!is_null($this->request->getPostParam('prev'))) {
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$step--;
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}
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else {
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$step++;
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}
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if($step > $steps) {
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// TODO Redirect
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//$this->redirect($this->linker->link(array('quest', $seminary['url'], $questgroup['url'], $quest['url']), 1));
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}
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}
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}
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// Get validation settings
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$validationSettings = array();
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foreach($fields as &$field) {
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$validationSettings[$field] = $this->validationSettings[$field];
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}
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// Pass data to view
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$this->set('seminary', $seminary);
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$this->set('character', $character);
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$this->set('fight', $fight);
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$this->set('stages', $stage);
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//print_r($stage);
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$this->set('step', $step);
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$this->set('tree', $tree);
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$this->set('bossname', $bossname);
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$this->set('livesCharacter', $livesCharacter);
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$this->set('livesBoss', $livesBoss);
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$this->set('mimetypes', $mimetypes);
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$this->set('validation', $validation);
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$this->set('validationSettings', $validationSettings);
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}
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@ -287,6 +484,118 @@
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return $childStages;
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}
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private function createStageTree($livesCharacter, $livesBoss)
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{
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$c = max($livesCharacter, $livesBoss) * 2;
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$tree = array();
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$tree[0] = array(
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array(
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'lives_character' => $livesCharacter,
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'lives_boss' => $livesBoss
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)
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);
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for($i=1; $i<$c; $i++ )
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{
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$treeitem = array();
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$n = pow(2, $i);
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for($j=0; $j<$n/2; $j++)
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{
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if(array_key_exists($j, $tree[$i-1]))
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{
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if($tree[$i-1][$j]['lives_character'] > 0 && $tree[$i-1][$j]['lives_boss'] > 0 && $tree[$i-1][$j]['lives_boss'] - 1 >= 0)
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{
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$treeitem[$j*2] = array(
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'lives_character' => $tree[$i-1][$j]['lives_character'],
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'lives_boss' => $tree[$i-1][$j]['lives_boss'] - 1,
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);
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}
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if($tree[$i-1][$j]['lives_character'] > 0 && $tree[$i-1][$j]['lives_boss'] > 0 && $tree[$i-1][$j]['lives_character'] - 1 >= 0)
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{
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$treeitem[$j*2+1] = array(
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'lives_character' => $tree[$i-1][$j]['lives_character'] - 1,
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'lives_boss' => $tree[$i-1][$j]['lives_boss'],
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);
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}
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}
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}
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$tree[] = $treeitem;
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}
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return $tree;
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}
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private function createStageTree2($questId, $livesCharacter, $livesBoss)
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{
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// Create tree root
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$tree = array();
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$tree[0] = array(
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'lives_character' => $livesCharacter,
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'lives_boss' => $livesBoss
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);
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// Get first stage
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$stage = $this->Bossfight->getFirstStage($questId);
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$tree[0]['stage'] = $stage;
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// Start recursion
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$this->createStageTreeRec($questId, $stage, $tree);
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// Return tree
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return $tree;
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}
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private function createStageTreeRec($questId, $stage, &$tree)
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{
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// Get child stages
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$childStages = $this->Bossfight->getChildStages($stage['id']);
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foreach($childStages as $childStage)
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{
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$this->createStageTreeRec($questId, $childStage, $tree);
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}
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}
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private function attachStages($questId, &$tree)
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{
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foreach($tree as $i => &$v)
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{
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if($i == 0) {
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$v[0]['stage'] = $this->Bossfight->getFirstStage($questId);
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}
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else
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{
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$childStages = null;
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foreach($v as $j => &$h)
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{
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if(is_null($childStages))
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{
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$childStages = range(0, 1);
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if(array_key_exists('stage', $tree[$i-1][floor($j/2)]) && !empty($tree[$i-1][floor($j/2)]['stage']))
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{
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$stages = $this->Bossfight->getChildStages($tree[$i-1][floor($j/2)]['stage']['id']);
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if(!empty($stages)) {
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$childStages = $stages;
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}
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}
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$tree[$i-1][floor($j/2)]['childstages'] = $childStages;
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$h['stage'] = (count($childStages) > 0) ? $childStages[0] : array();
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}
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else {
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$h['stage'] = (count($childStages) > 1) ? $childStages[1] : array();
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$childStages = null;
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}
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}
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}
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}
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}
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}
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?>
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